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Games

Game Difficulty As a Virtue 204

The Wii and various mobile gaming platforms have done wonders for the trend toward casual or "easy" games. But the success of a few recent titles, despite their difficulty, has caused some to wonder whether the pendulum has swung too far; whether a little frustration can be seen as a good thing. Quoting: "The evidence is subtle but compelling. For one example, look to major consumer website GameSpot's Game of the Year for 2009: Atlus' PS3 RPG Demon's Souls, which received widespread critical acclaim – none of which failed to include a mention of the game's steep challenge. GameSpot called it 'ruthlessly, unforgivingly difficult.' Demon's Souls was a sleeper hit, an anomaly in the era of accessibility. One would think the deck was stacked against a game that demanded such vicious persistence, such precise attention – and yet a surge of praise from critics and developers alike praised the game for reintroducing the experience of meaningful challenge, of a game that demanded something from its players rather than looked for ways to hand them things. It wasn't just Demon's Souls that recently flipped the proverbial bird to the 'gaming for everyone' trend. In many ways, the independent development scene can be viewed on the macro level as a harbinger of trends to come, and over the past year and into 2010, many indies have decided to be brutal to their players."
Software

The Final Release of Apache HTTP Server 1.3 104

Kyle Hamilton writes "The Apache Software Foundation and the Apache HTTP Server Project are pleased to announce the release of version 1.3.42 of the Apache HTTP Server ('Apache'). This release is intended as the final release of version 1.3 of the Apache HTTP Server, which has reached end of life status There will be no more full releases of Apache HTTP Server 1.3. However, critical security updates may be made available."
Space

Space Photos Taken From Shed Stun Astronomers 149

krou writes "Amateur astronomer Peter Shah has stunned astronomers around the world with amazing photos of the universe taken from his garden shed. Shah spent £20,000 on the equipment, hooking up a telescope in his shed to his home computer, and the results are being compared to images taken by the Hubble Space Telescope. 'Most men like to putter about in their garden shed,' said Shah, 'but mine is a bit more high tech than most. I have fitted it with a sliding roof so I can sit in comfort and look at the heavens. I have a very modest set up, but it just goes to show that a window to the universe is there for all of us – even with the smallest budgets. I had to be patient and take the images over a period of several months because the skies in Britain are often clouded over and you need clear conditions.' His images include the Monkey's head nebula, M33 Pinwheel Galaxy, Andromeda Galaxy and the Flaming Star Nebula, and are being put together for a book."
Games

The Psychology of Achievement In Playing Games 80

A post on Pixel Poppers looks at the psychological underpinnings of the types of challenges offered by different game genres, and the effect those challenges have on determining which players find the games entertaining. Quoting: "To progress in an action game, the player has to improve, which is by no means guaranteed — but to progress in an RPG, the characters have to improve, which is inevitable. ... It turns out there are two different ways people respond to challenges. Some people see them as opportunities to perform — to demonstrate their talent or intellect. Others see them as opportunities to master — to improve their skill or knowledge. Say you take a person with a performance orientation ('Paul') and a person with a mastery orientation ('Matt'). Give them each an easy puzzle, and they will both do well. Paul will complete it quickly and smile proudly at how well he performed. Matt will complete it quickly and be satisfied that he has mastered the skill involved. Now give them each a difficult puzzle. Paul will jump in gamely, but it will soon become clear he cannot overcome it as impressively as he did the last one. The opportunity to show off has disappeared, and Paul will lose interest and give up. Matt, on the other hand, when stymied, will push harder. His early failure means there's still something to be learned here, and he will persevere until he does so and solves the puzzle."

Comment Re:Sign of internet addiction? (Score 2, Insightful) 247

It is not about need but about choice.

Being in an airport is not like hanging out at the local park. There are no birds singing or fresh gentle breezes caressing your face. It's many people milling about with the accompanying background noise, Homeland Security Threat Level "Orange" (has this ever changed?) and passenger Thelma Jones, get to your flight or you are S.O.L.

I fly once every 3 weeks or so and I carry only my laptop, my book and a magazine. I find it difficult to read for pleasure within the airport. With an Internet connection, I can get some things done like pay bills, email Mom, view Slashdot or see if my epic item sold at the AH :)

Yes, I could wait. I could sit at an airport and watch CNN while little Jimmy round around his exhausted parents, waiting for my delayed by 2hrs connecting flight.

I prefer something else.

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