Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror

Comment White space and "Read the XX comments" (Score 1) 1839

During the whole beta slashdot fiasco, a few changes did push their way onto the site. None of them were 'chase me away' bad, but I think two of them deserve to be reassessed.
  1. 1. The "Read the xx comments" (and its predecessor, the "Read More..| XX comments") link was removed to a "speech bubble" on the far right, giving the number. Aesthetically, that is fine, but the problem is that I have 15 years of muscle memory that want to click a link at the bottom of the article abstract to view the comments; now I have to click the article title or the bubble. Worse yet, a bunch of red-herring social media buttons are exactly where that used to be. My proposed fix is easy: leave the social media buttons (if you really like them), leave the comment count speech bubble on the far right, but add back in a regular hyperlink saying "Read the XX comments" just to the right of the social media buttons. There certainly isn't a lack of whitespace to place it there. This solution will keep anyone who wants to use the social media buttons happy, and yet restore the link that I am still, a year and a half later, instinctively trying to find every day. As a reference, this is what it looked like before the social media buttons.
  2. 2. Tighten up the unused vertical whitespace. I used to be able to easily read 4 full articles "above the fold". While the ~2010 redesign definitely cleaned up clutter (removed the left sidebar, etc.) it somehow wasted more space than it saved. Here it is back in the late 2000's form vs. where we are today. I'm fine with the improved article width and the removed left column; good riddance to the unnecessary background splash colours, but can we just pull the articles a bit closer together, so that 4 full articles can nominally fit at a time?

Also, I just wanted to throw in that I was really happy to see your responsiveness in the original announcement article, and this Ask Slashdot so soon is a great sign.

Comment Re:How to better spend your time (Score 1) 1027

Or, for the non-geocentrists out there, may I propose a better conference to attend that very same weekend?

The Students for the Exploration and Development of Space are holding 'SpaceVision 2010' only one state over.

Hmm, clearly my html abilities are lacking, and that link didn't work. And I further, I didn't preview properly. Let's try this again: SpaceVision 2010

Comment How to better spend your time (Score 1) 1027

Or, for the non-geocentrists out there, may I propose a better conference to attend that very same weekend?

The Students for the Exploration and Development of Space are holding 'SpaceVision 2010' only one state over. Instead of arguing whether or not the Earth is at the center of the Universe, you can come listen/discuss about how we are going to be exploring space in the future; a far more practical and relevant discussion.

This isn't to say that the geocentric argument isn't an interesting one, but its day-to-day applicability is questionable. Whether or not I believe in geocentrism is irrelevant; what is relevant is how we are next going to explore and use space for our own betterment. To this end, even the geocentrists should agree! According to TFA, they appear to be Christians [Catholics?] for the most part. Are they not, then, under the express believe that God put everything here for us exclusively? Would that not include space? Wouldn't even their own time be better spent discussing, then, how we can exploit space instead of whether or not we're at the center of it?

Full Disclosure Department: Clearly, I am related to the SEDS group, and therefore have a stake in promoting this conference. I ask only that this article is neither promoted up, nor down, but left as food-for-thought for all to read.

Comment Re:Launched, yes. Orbited, not so much. (Score 3, Informative) 74

This should be part of the intro - none of these satellites currently exist. They were all blown up during their failed launch.

Actually that's incorrect. My predecessors had a cubesat on the DNEPR-1 launch; yes it blew up. That said, it was neither the first rocket to carry cubesats, nor by any means the last. TFA is correct in saying there are at least a dozen of these satellites in orbit right now, although many are now past their operation a life, and are waiting to naturally burn up. Saying that "none of these exist" is a bit of a misnomer as well, since there are cubesats waiting for launch in labs all around the world; I myself have two that will likely be going up in about three years from now.

TFA is correct, however, in saying that no cubesat currently has a propulsion system. It is wrong, however, in saying that no one else is working on this problem; in fact that is the very topic of my own research. I'd be much more impressed, however, if we could see simulations of the corrected orbits, estimated increases in lifetime, and, best yet, a working prototype. Claiming you can do this is bold; it is not an easy problem. Chemical rockets, and even 'standard' electric propulsion are become well-characterized solutions. Cubesat propulsion is on a completely different level, based on both the weakness of the thrusters, and the relatively low masses of the satellites. I feel this is a bit premature to be posted on the front of slashdot; this should have gone up in the 4-5 months TFA claims it will take to get a working prototype. That said, I applaud the novel approach. I hope it works, 'cause I know I'd buy one.

Wii

Wii Game Devs Testing Waters With Less-Casual Games 104

MTV's Multiplayer Blog has a pair of interviews with Wii game developers about how they're struggling to reach a more hardcore gaming audience. Jordan Itkowitz, lead designer for Deadly Creatures, wants to stay away from designing a typical collection of mini-games, saying, "The trick is to get those new players to step outside that easy comfort zone and try some genres and experiences that, while accessible and familiar to gamers, are still a bit foreign to anyone who's new to the culture." Dan Borth of Red Fly Studio is skeptical of the viability of hardcore games without relying on Nintendo and other major companies to "put a valiant effort in properly supporting developers to create great games."
Displays

The Age of Touch Computing 414

DigitalDame2 writes "In 2009, touch computing will go mainstream. More and more devices will be legitimately touch-enabled with gesture controls for browsing through photos, tossing objects around the screen, flicking to turn the page of a book, and even playing video games and watching movies. In fact, Gartner analyst Steve Prentice told the BBC recently that the mouse will be dead in three to five years. PCMag has a full look at touch computing — the past, the present, and the future — including an interview with Sabrina Boler, touch UI designer."
Politics

Election Dirty Tricks About To Begin 942

An anonymous reader writes "ABC is warning that dirty election tricks are about to start. In the past, they've ranged from late-night robo-calls to voter intimidation. ABC has a pretty good list of what to watch out for as told by Allen Raymond, a former Republican operative, who was reformed after spending three months in prison in 2006 for pulling some of the stunts he now helps to prevent." To make this story timely, last week someone broke into a McCain campaign office in Missouri and stole a laptop computer containing "strategic information" about the local campaign.

Comment Re:System Shock 2 (Score 1) 225

To this day, the sound of a monkey followed by the sound of -- what we would most likely consider -- an energy discharge still has me clawing to switch from my wrench over to my gun. Those monkeys were evil.

In a game where every bullet was precious, using them on those monkeys was well spent. System Shock 2 is still, at least in my memory, the best survival horror game I've ever played. (Note: I have not tried Bioshock yet). I felt completely involved with the character and the world. It wasn't some representation I was following around on screen, it was me walking through those corridors.
PC Games (Games)

Submission + - WoW: Wrath of the Lich King Info from GFW

An anonymous reader writes: WoW: Wrath of the Lich King is official! Games For Windows magazine is going to have it on its next cover. There's a bunch of first info from the magazine in the 1UP story about it, including the introduction of the Death Knight, the first new class since WOW's launch.
Handhelds

Submission + - What's Keeping US Phones in the Stone Age?

knapper_tech writes: After seeing the iPhone introduction in the US, I was totally confused by how much excitement it generated in the US. It offered no features I could see beyond my Casio W41CA's capabilities. I had a lot of apprehension towards the idea of a virtual keypad and the bare screen looked like a scratch magnet. Looks aren't enough. Finally, the price is rediculous. The device is an order of magnitude more expensive than my now year-old keitai even with a two-year contract.

After returning to the US, I've come to realize the horrible truth behind iPhone's buzz. Over the year I was gone, US phones haven't really done anything. Providers push a miniscule lineup of uninspiring designs and then charge unbelievable prices for even basic things like text messages. I was greeted at every kiosk by more tired clamshells built to last until obselescense, and money can't buy a replacement for my W41CA. I finally broke down and got a $20 Virgin phone to at least get me connected until I get over my initial shock. In short, American phones suck, and iPhone is hopefully a wakeup call to US providers and customers. Why is the American phone situation so depressing?

Before I left for Japan about a year ago, I was using a Nokia 3160. It cost me $40 US and I had to sign a one year contract that Cingular later decided was a two-year contract. I was paying about $40 a month for service and had extra fees for SMS messages.

After I got to Kyoto, I quickly ended up at an AU shop and landed a Casio W41CA. It does email, music, pc web browsing, gps, fm radio, tv, phone-wallet, pictures (2megapixel), videos, calculator etc. I walked out of the store for less than ¥5000 (about $41) including activation fees, and I was only paying slightly over ¥4000 (about $33) per month. That included ¥3000 for a voice plan I rarely used and ¥1000 for effectively unlimited data (emails and internet).

Perhaps someone with more knowledge of the costs facing American mobile providers can explain the huge technology and cost gap between the US and Japan. Why are we paying so much for such basic features?

At first, I thought maybe it was something to do with network infrastructure. The US is a huge land area and Japan is very tiny. However, Japan would have lots of towers because of the terrain. Imagine something like Colorado covered in metropolitan area. Also, even though places like rural New Mexico exist, nobody has an obligation to cover them, and from the look of coverage maps, no providers do. Operating a US network that reaches 40% of the nation's population requires nowhere near reaching 40% of the land area. The coverage explanation alone isn't enough.

Another possibility was the notion that because Americans keep their phones until they break, phone companies don't focus much on selling cutting edge phones and won't dare ship a spin-chassis to Oklahoma. However, with the contract life longer, the cost of the phone could be spread out over a longer period. If Americans like phones that are built to last and then let them last, the phones should be really cheap. From my perspective, they are rediculously priced, so this argument also fails.

The next exlpanation I turned to is that people in the US tend to want winners. We like one ring to rule them all and one phone to establish all of what is good in phone fashion for the next three years. However, Motorola's sales are sagging as the population got tired of dime-a-dozen RAZR's and subsequent knockoffs. Apparently, we have more fashion sense or at least desire for individuality than to keep buying hundreds of millions of the same design. Arguing that the US market tends to gravitate to one phone and then champion it is not making Motorola money.

At last I started to wonder if it was because Americans buy less phones as a whole, making the cost of marketing as many different models as the Japanese prohibitive. However, with something like three times the population, the US should be more than enough market for all the glittery treasures of Akiba. What is the problem?

I'm out of leads at this point. It's not like the FCC is charging Cingular and Verizon billions of dollars per year and the costs are getting passed on to the consumer. Japanese don't have genetically superior cellphone taste. I remember that there was talk of how fierce mobile competition was and how it was hurting mobile providers' earnings. However, if Japanese companies can make money at those prices while selling those phones, what's the problem in the US? It seems to me more like competition is non-existent and US providers are ramming yesteryear's designs down our throats while charging us an arm and a leg! Someone please give me some insight.
The Almighty Buck

X Prize For a 100-MPG Car 741

Heinen writes in about the X Prize Foundation, which spurred innovation by offering US $10 million for the first privately built spacecraft. The Foundation now plans to offer millions for the first practical car that increases mileage five-fold. The specs for the competition are out in draft form amd call for cars in two categories that are capable of 100 MPG in tests to be run in 2009. The categories are: 4-passenger/4-wheel; and 2-passenger/unspecified wheels. The cars must be manufacturable, not "science projects. The prize is expected to top $10 million. The X Prize Foundation says that so far it has received more than 1,000 inquiries from possible competitors.
Security

Submission + - Month of PHP Bugs has started

An anonymous reader writes: The previously announced Month of PHP Bugs has started three days ago here and already lists 8 security vulnerabilities in PHP and PHP related software.

Quote:
"This initiative is an effort to improve the security of PHP. However we will not concentrate on problems in the PHP language that might result in insecure PHP applications, but on security vulnerabilities in the PHP core. During March 2007 old and new security vulnerabilities in the Zend Engine, the PHP core and the PHP extensions will be disclosed on a day by day basis. We will also point out necessary changes in the current vulnerability managment process used by the PHP Security Response Team."
Networking

5 Things the Boss Should Know About Spam Fighting 168

Esther Schindler writes "Sysadmins and email administrators were asked to identify the one thing they wish the CIO understood about their efforts to fight spam. The CIO website is now running their five most important tips, in an effort to educate the corporate brass. Recommendations are mostly along the lines of informing corporate management; letting bosses know that there is no 'silver bullet', and that the battle will never really end. There's also a suggestion to educate on technical matters, bringing executives into the loop on terms like SMTP and POP. Their first recommendation, though, is to make sure no mail is lost. 'This is a risk management practice, and you need to decide where you want to put your risk. Would you rather risk getting spam with lower risk of losing/delaying messages you actually wanted to get, or would you rather risk losing/delaying legitimate messages with lower risk of spam? You can't have both, no matter how loudly you scream.'"

Game Console Energy Usage Comparison 364

Broadband writes "Modern gaming consoles consume more and more power, dissipate more and more heat and cause a lot more noise with their cooling systems compared to their brethren a decade ago. While it's obvious that an Xbox 360 would have higher energy demands then a Playstation 1, the curious question is by how much? Even more importantly is the question of whether your console might be costing you money while you sleep. Preposterous you say? Actually quite the opposite! We put every console in our lab through rigorous testing to find the answers to these questions and see who the energy hogs really are. "

Phantom Lapboard Delayed 39

JamesO writes "The unique keyboard and mouse combo finds a manufacturer, but slips from its Q2 release date." From the article: "Infinium Labs' Phantom game service may never see the light of day, but at least something positive will come from the project in the shape of the system's keyboard and mouse combo. What makes the Lapboard interesting is that it features a keyboard that can be angled upwards to reveal a surface on which a mouse can operate. This means the device is perfect for use on your lap (hence the name) and ideal for those who no longer sit at a desk when using their PC."

Slashdot Top Deals

And it should be the law: If you use the word `paradigm' without knowing what the dictionary says it means, you go to jail. No exceptions. -- David Jones

Working...