Comment Gestures could have been good, but they messed up. (Score 1) 72
The gestures were frustratingly difficult because they were interpreted relative to the game world when they should have been interpreted relative to the screen. (Or the other way 'round, I forget, it's been a little while since I've played.) Such a simple, stupid mistake screwed up something that could have been great. It was nearly impossible to gesture around buildings and rough terrain in B&W, but I've seen gesture systems in other programs that are simple and intuitive.