I should add, the evidence of this is plentiful. Anyone remember the days of IDE PIO ? Before IDE DMA and in particular before command and data blocks could be fully buffered by a hardware FIFO in the control, IDE PIO was a complete disaster. It barely worked (and quite often didn't). And we had to pull out the stops as device driver writers to get it work as well as it did (which wasn't very well).
Not quite true A.C. The instructions for those old 8-bit CPUs could be synchronized down to a single clock tick (basically crystal accuracy), thus allowing perfect read and write sampling of I/O directly. We could do direct synthesis and A/D sampling, for example, with no cycle error, as well as synchronize data streams and then burst data with no further handshaking. It is impossible to do that with a modern CPU, so anything which requires crystal-accurate output has to be offloaded to (typically an FPGA).
RTOSs only work up to a point, particularly because modern CPUs have supervisory interrupts (well, Intel at least has the SMI) which throw a wrench into the works. But also because it is literally impossible to count cycles for how long something will take. A modern RTOS works at a much higher level than the RTOSs and is unable to provide the same rock solid guarantees that the 8-bit RTOSs could.
Looks interesting... I've pre-ordered two (both cpu models, 4G) for DragonFlyBSD, we'll get it working on them. Dunno about the SD card, but a PCIe SSD would certainly work. BIOS is usually the sticking point on these types of devices. Our graphics stack isn't quite up to Braswell yet but it might work in frame buffer mode (without accel). We'll see. The rest of it is all standard intel insofar as drivers are concerned.
My network dev says the Gigabit controller is crap
All the rest of the I/O is basically just pinned out from the Intel cpu. Always fun to remark on specs, but these days specs are mostly just what the cpu chip/chipset supports directly.
I'm amused that some people in other comments are so indignant about the pricing. Back in the day, those of us who hacked on computers (Commodore, Atari, TRS-80, Apple-II, later the Amiga, etc) saved up and spent what would be equivalent to a few thousand dollars (in today's dollars) to purchase our boxes. These days enthusiast devices are *cheap* by comparison. My PET came with 16KB of ram and a tape cassette recorder for storage, and I later expanded it to 32KB and thought it was godly.
I mean, the US has the least regulated airwaves in the western world
Tell the grandparent he's a fucking cunt on the TV in America. Now try it in Britain. One of these will land you with a large fine, the other will not.
He doesn't appear to understand the meaning of the word free trade because support for free trade were words out of his mouth after talking about implementing tariffs, though
He understands it very well. What he means when he talks about free trade is not free movement of goods or labour (which benefit poor people), it's free movement of capital (which benefits rich people). He wants to clamp down on free movement of goods and labour but continue to allow free movement of capital, because that's good for him.
Not necessarily. As the grandparent posted, and I've said many times before, creating is hard, copying is easy. You need a business model where people pay for the creation, not the copying. For example, you release a beta version of the game with most of the game world missing for free, then you ask for funding to finish it. Once you've received enough to cover your development and distribution costs and make a decent profit, you release the game for free. Then you start asking people to contribute to developing the next one.
This sounds weird, but it's actually exactly the business model that many TV shows use. They produce a pilot and send it to the networks for free. The networks watch it and if they like it then they fund the development of the first season. If the first season does well, they start asking the network for money for the second, and so on. The only difference is that you'd ask the customers directly, rather than having a middleman who wants to sell adverts.
While five years seems a bit long, that's so streaming and rebroadcast doesn't cut too deeply into the DVD/BluRay sales
Studios used to wait six months between cinema release and DVD sales because they were scared that DVD sales would cut into cinema ticket sales. Now they often do simultaneous releases because they learned that if you don't make content available in the format that people want then they'll pirate it (and now we have large statutory penalties because it's hard to argue actual damages when you're refusing to sell the thing that's been pirated). People won't buy the DVD if they can't stream it, they'll either go without or pirate.
"I think trash is the most important manifestation of culture we have in my lifetime." - Johnny Legend