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Submission + - Fascinating 1972 film uses 3D graphics (nerdplusart.com)

AlejoHausner writes: "In 1972, Ed Catmull, then at the University of Utah, put together a film showcasing many of the 3D computer graphics techniques he and others had developed while working as students in Ivan Sutherland's lab. That film has been digitized and is available on http://nerdplusart.com/first-3d-rendered-film-from-1972-and-my-visit-to-pixar . All kinds of modern techniques like gouraud shading, deformed meshes, and z-buffering are shown in the film. There is a segment showing Catmull digitizing a plaster model of his hand. Catmull later founded Pixar, but at the time the Utah lab pioneered many of the graphics techniques we take for granted today."

Submission + - Lidar finds overgrown Maya pyramids (nytimes.com)

AlejoHausner writes: A team of archeologists scanned the jungle of Belize with lidar. Although most of the reflections came from the jungle canopy, some light reflected off the ground surface. Using this, suddenly hidden pyramids, agricultural terraces, and ancient roads are revealed, at 6-inch resolution. The NY Times has the story.

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