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Comment Is this news? (Score 1) 238

According to the cryptography textbook I use and the article, this was made public in 1997. He is also mentioned in the textbook when detailing the development the RSA-algorithm, so I wouldn't say he's been written out of history. Introduction to Cryptography with Coding theory 2nd edition by Wade Trappe, Lawrence Washington

Comment Sony Ericson P900 (Score 1) 422

Although not my iPhone, I once lost a Sony Ericson P900 down 4 stories on to a concrete floor. The battery, sim-card and rear cover ended up in different ends of the bottom of the stairs, but by simply reassembling it, it worked just as fine as always.

Comment Modern security (Score 1) 674

If a security system uses modern cryptographic methods that are considered secure, there should be little difference if the method is known (as it would be in open source) or not. This is because one of the criteria for a secure cryptographic system is that they are secure even when an attacker knows the system used, and has information to mount a known plain-text attack. Of course this works best in theory, and in a real life application it might not be that simple. But at least in cryptography the justification that "our method of security is unknown to attackers" is considered weak.

Comment Re:Achieving the History of Virtual Worlds (Score 1) 127

There can not be a history in WoW because nothing ever changes. Sure, there are occasionally 1-time events. The opening of AQ 40, or the Scourge invasion, but honestly, these 1 time events aren't a history, they are just a 1-time thing that you either got to see or didn't. For the vast majority of players, there is no imapact they can have on the world at all. They've killed hundreds of thousands of radiated gnomes, but Gnomerangan will always be inhabited by more of them. They've slaughtered Illidan over and over and over, yet he'll pop right back up again after the next weekly reset.

I would say that the history of wow could be greatly improved if blizzard had implemented a feature in Caverns of Time (existing time travel in the game) to take the character to a future version of the game world based on completed quests. This way the players could see some real in game rewards other than the level and gear of their characters. In my opinion this would give the game a better sense of accomplishment for the casual gamers.

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