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Comment Donated. Can masses really go up against corps? (Score 1) 470

I like the fighting spirit. But as small a community as we are, do you think we could go up against such a big corporation? More power to GeoHot. Aren't there any engineers in Sony who see how ridiculous this is? Can you please convince the execs to see how much more profitable it would be for Sony if there was more innovation on their platform?
First Person Shooters (Games)

Quake 3 For Android 137

An anonymous reader writes "Over the last two months I ported Quake 3 to Android as a hobby project. It only took a few days to get the game working. More time was spent on tweaking the game experience. Right now the game runs at 25fps on a Motorola Milestone/Droid. 'Normally when you compile C/C++ code using the Android NDK, the compiler targets a generic ARMv5 CPU which uses software floating-point. Without any optimizations and audio Quake 3 runs at 22fps. Since Quake 3 uses a lot of floating-point calculations, I tried a better C-compiler (GCC 4.4.0 from Android GIT) which supports modern CPUs and Neon SIMD instructions. Quake 3 optimized for Cortex-A8 with Neon is about 15% faster without audio and 35% with audio compared to the generic ARMv5 build. Most likely the performance improvement compared to the ARMv5 build is not that big because the system libraries of the Milestone have been compiled with FPU support, so sin/cos/log/.. take advantage of the FPU.''
X

After 2 Years of Development, LTSP 5.2 Is Out 79

The Linux Terminal Server Project has for years been simplifying the task of time-sharing a Linux system by means of X terminals (including repurposed low-end PCs). Now, stgraber writes "After almost two years or work and 994 commits later made by only 14 contributors, the LTSP team is proud to announce that the Linux Terminal Server Project released LTSP 5.2 on Wednesday the 17th of February. As the LTSP team wanted this release to be some kind of a reference point in LTSP's history, LDM (LTSP Display Manager) 2.1 and LTSPfs 0.6 were released on the same day. Packages for LTSP 5.2, LDM 2.1 and LTSPfs 0.6 are already in Ubuntu Lucid and a backport for Karmic is available. For other distributions, packages should be available very soon. And the upstream code is, as always, available on Launchpad."
Earth

Breaking the Squid Barrier 126

An anonymous reader writes "Dr. Steve O'Shea of Auckland, New Zealand is attempting to break the record for keeping deep sea squid alive in captivity, with the goal of being able to raise a giant squid one day. Right now, he's raising the broad squid, sepioteuthis australis, from egg masses found in seaweed. This is a lot harder than it sounds, because the squid he's studying grow rapidly and eat only live prey, making it hard for them to keep the squid from becoming prey themselves. If his research works out, you might one day be able to visit an aquarium and see giant squid."
Graphics

NVIDIA Shows Off "Optimus" Switchable Graphics For Notebooks 102

Vigile writes "Transformers jokes aside, NVIDIA's newest technology offering hopes to radically change the way notebook computers are built and how customers use them. The promise of both extended battery life and high performance mobile computing has seemed like a pipe dream, and even the most recent updates to 'switchable graphics' left much to be desired in terms of the user experience. Having both an integrated and discrete graphics chip in your notebook does little good if you never switch between the two. Optimus allows the system to seamlessly and instantly change between IGP and discrete NVIDIA GPUs based on the task being run, including games, GPU encoding or Flash video playback. Using new software and hardware technology, notebooks using Optimus can power on and pass control to the GPU in a matter of 300ms and power both the GPU and PCIe lanes completely off when not in use. This can be done without being forced to reboot or even close out your applications, making it a hands-free solution for the customer."
Wii

Game Devs Migrating Toward iPhone, Away From Wii 143

A new report by Game Developer Research reveals that the number of developers working on games for the iPhone continues to rise, roughly doubling in number from last year. At the same time, the amount of work done on games for Nintendo's Wii dropped significantly: "Just over 70 percent of developers said they were developing at least one game for PC or Mac (including browser and social games), rising slightly from last year; 41 percent reported working on console games. Within that latter group, Xbox 360 was the most popular system with 69 percent of console developers targeting it, followed by 61 percent for PlayStation 3. While those console figures stayed within a few percent of last year's results, the change in Wii adoption was much more significant: reported developer support for the system dropped from 42 percent to 30 percent of console developers, supporting numerous publishers' claims of a recent softening of the Wii market."
Science

Israeli Scientists Freeze Water By Warming It 165

ccktech writes "As reported by NPR and Chemistry world, the journal Science has a paper by David Ehre, Etay Lavert, Meir Lahav, and Igor Lubomirsky [note: abstract online; payment required to read the full paper] of Israel's Weizmann Institute, who have figured out a way to freeze pure water by warming it up. The trick is that pure water has different freezing points depending on the electrical charge of the surface it resides on. They found out that a negatively charged surface causes water to freeze at a lower temperature than a positively charged surface. By putting water on the pyroelectric material Lithium Tantalate, which has a negative charge when cooler but a positive change when warmer; water would remain a liquid down to -17 degrees C., and then freeze when the substrate and water were warmed up and the charge changed to positive, where water freezes at -7 degrees C."
Space

Pluto — a Complex and Changing World 191

astroengine writes "After 4 years of processing the highest resolution photographs the Hubble Space Telescope could muster, we now have the highest resolution view of Pluto's surface ever produced. Most excitingly, these new observations show an active world with seasonal changes altering the dwarf planet's surface. It turns out that this far-flung world has more in common with Earth than we would have ever imagined."
First Person Shooters (Games)

Code Review of Doom For the iPhone 161

Developer Fabien Sanglard has written a code review for id Software's iPhone port of Doom. It's an interesting look into how the original 1993 game (which he also reviewed to understand its rendering process) was adapted to a modern platform. "Just like Wolfenstein 3D, Doom was rendering a screenframe pixel per pixel. The only way to do this on iPhone with an acceptable framerate would be to use CoreSurface/CoreSurface.h framework. But it is unfortunately restricted and using it would prevent distribution on the AppStore. The only solution is to use OpenGL, but this comes with a few challenges: Doom was faking 3D with a 2D map. OpenGL needs real 3D vertices. More than 3D vertices, OpenGL needs data to be sent as triangles (among other things because they are easy to rasterize). But Doom sectors were made of arbitrary forms. Doom 1993's perspective was also faked, it was actually closer to an orthogonal projection than a perspective projection. Doom was using VGA palette indexing to perform special effect (red for damage, silver for invulnerable...)."
NASA

Dying Man Shares Unseen Challenger Video 266

longacre writes "An amateur video of the 1986 Space Shuttle Challenger explosion has been made public for the first time. The Florida man who filmed it from his front yard on his new Betamax camcorder turned the tape over to an educational organization a week before he died this past December. The Space Exploration Archive has since published the video into the public domain in time for the 24th anniversary of the catastrophe. Despite being shot from about 70 miles from Cape Canaveral, the shuttle and the explosion can be seen quite clearly. It is unclear why he never shared the footage with NASA or the media. NASA officials say they were not aware of the video, but are interested in examining it now that it has been made available."
Image

Jetman Attempts Intercontinental Flight 140

Last year we ran the story of Yves Rossy and his DIY jetwings. Yves spent $190,000 and countless hours building a set of jet-powered wings which he used to cross the English Channel. Rossy's next goal is to cross the Strait of Gibraltar, from Tangier in Morocco and Tarifa on the southwestern tip of Spain. From the article: "Using a four-cylinder jet pack and carbon fibre wings spanning over 8ft, he will jump out of a plane at 6,500 ft and cruise at 130 mph until he reaches the Spanish coast, when he will parachute to earth." Update 18:57 GMT: mytrip writes: "Yves Rossy took off from Tangiers but five minutes into an expected 15-minute flight he was obliged to ditch into the wind-swept waters."
Programming

Haskell 2010 Announced 173

paltemalte writes "Simon Marlow has posted an announcement of Haskell 2010, a new revision of the Haskell purely functional programming language. Good news for everyone interested in SMP and concurrency programming."
Censorship

Modern Warfare 2 Not Recalled In Russia After All 94

thief21 writes "After claims that console versions Modern Warfare 2 had been recalled in Russia due to complaints from politicians and the gaming public over the infamous airport slaughter scene, it turns out the stories were completely untrue. Activision never released a console version of the game in Russia." Instead, they simply edited the notorious scene out of the PC version. They did this of their own volition, since Russia doesn't have a formal ratings committee.

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