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Linux Business

SoftMaker Office 2010 For Linux Nearing Release 110

martin-k writes "SoftMaker Office is a Microsoft-compatible office suite that competes with OpenOffice.org. Its creator, German software publisher SoftMaker, is nearing completion of the latest release, SoftMaker Office 2010 for Linux. This new release offers document tabs, high-quality filters for the Microsoft Office 2007 file formats DOCX and XLSX, and presentation-quality charts in the spreadsheet. It also brings integration into KDE and Gnome, using the system's colors and fonts. A release candidate is available as a free download."
Programming

Game Development In a Post-Agile World 149

An anonymous reader writes "Many games developers have been pursuing agile development, and we are now beginning to witness the debris and chaos it has caused. While there have been some successes, there have also been many casualties. As the industry at large is moving away from the phantasmagoria of Agile, Gwaredd Mountain, Technical Director at Climax Studios, looks at Post-Agile and what this might mean for the games industry."
Games

Revisiting the "Holy Trinity" of MMORPG Classes 362

A feature at Gamasutra examines one of the foundations of many MMORPGs — the idea that class roles within such a game fall into three basic categories: tank, healer, and damage dealer. The article evaluates the pros and cons of such an arrangement and takes a look at some alternatives. "Eliminating specialized roles means that we do away with boxing a class into a single role. Without Tanks, each class would have features that would help them participate in and survive many different encounters like heavy armor, strong avoidance, or some class or magical abilities that allow them to disengage from direct combat. Without specialized DPS, all classes should be able to do damage in order to defeat enemies. Some classes might specialize in damage type, like area of effect (AoE) damage; others might be able to exploit enemy weaknesses, and some might just be good at swinging a sharpened bit of metal in the right direction at a rapid rate. This design isn't just about having each class able to fill any trinity role. MMO combat would feel more dynamic in this system. Every player would have to react to combat events and defend against attacks."
Games

Over 160 Tutorial Videos Created For Unreal Dev Kit 48

As a follow-up to Epic Games' release of a free version of the Unreal Engine last month, the company has now posted over 160 video tutorials which demonstrate the various uses of the Unreal Development Kit. Roughly 20 hours of footage were created by technical education company 3D Buzz, with topics ranging from user interface to game physics to cinematics.
Open Source

Linux Kernel 2.6.32 Released 195

diegocg writes "Linus Torvalds has officially released the version 2.6.32 of the Linux kernel. New features include virtualization memory de-duplication, a rewrite of the writeback code faster and more scalable, many important Btrfs improvements and speedups, ATI R600/R700 3D and KMS support and other graphic improvements, a CFQ low latency mode, tracing improvements including a 'perf timechart' tool that tries to be a better bootchart, soft limits in the memory controller, support for the S+Core architecture, support for Intel Moorestown and its new firmware interface, run-time power management support, and many other improvements and new drivers. See the full changelog for more details."
Programming

The State of Ruby VMs — Ruby Renaissance 89

igrigorik writes "In the short span of just a couple of years, the Ruby VM space has evolved to more than just a handful of choices: MRI, JRuby, IronRuby, MacRuby, Rubinius, MagLev, REE and BlueRuby. Four of these VMs will hit 1.0 status in the upcoming year and will open up entirely new possibilities for the language — Mac apps via MacRuby, Ruby in the browser via Silverlight, object persistence via Smalltalk VM, and so forth. This article takes a detailed look at the past year, the progress of each project, and where the community is heading. It's an exciting time to be a Rubyist."

Comment Vex Thal....NToV (Score 1) 337

Ah, my Everquest memories of 'making the run' to ToV north and Vex Thal. Sure it was a pain in the ass, to me it only made victory sweeter - granted once you'd figured out how to pharm the good zones, it was never terribly difficult. Trying to rez your way up to Air island 7...now that *was* a memory I'd rather forget :P

Comment Salesforce Content is another option (Score 1) 438

One of your options is to use Salesforce Content, which is a very usable content & collaboration piece from salesforce.com. It's fully wired in to the rest of the force.com platform and CRM apps suite too, so if you're looking to build out more of your company's apps in the cloud, it's worth taking a look at it. http://www.salesforce.com/crm/marketing-automation/document-content-management/

Comment Agreed (Score 1) 138

Yep, I experience this quite frequently. On many occasions I've figured out a solution to a difficult tech problem when in the very light sleep just before waking up (or very shortly after waking up). Normally when this happens, I feel semi-aware that I'm thinking something through yet know that I'm not awake, it's hard to describe. Then finally when I do wake up and everything clicks it's eureka time!

Comment This isn't anything new (Score 1) 326

It's not unusual for a company to have a code of conduct that isn't part of your official contract. The rules in it may not mention social networking, but the principles are the same - non-binding guidelines on being a "good corporate citizen".

And to be frank, anyone publicly airing "insider" information about their employer doesn't have leg to stand on. With the exception that if it was someone acting as a whistleblower concerning illegal events. But there are laws for those cases in western nations at least.

Comment More advice based on my experience (Score 1) 412

I have been through something similar, when my small company was acquired by a larger, established one. It wasn't always easy, but if your team sticks together, you can definitely make a success of it.

Beware the politics, petty bureaucracy, process monkeys and wannabe loudmouths who think they understand the industry though! Sure, people who have worked in big business know how the gears of industry turn, but they often don't understand how to develop good software and keep the quality high. Having said that, you'll probably be able to learn a lot through the experience.

I strongly urge you not to "play up" the notion of "staying for the transition" as another poster suggested. If you give an aloof impression from the outset, you are likely to impact the deal and cause the buyer to reorganize how they schedule your payouts so that you'll have to stay longer to get all the benefits. I've seen this happen.

To be frank, unless you really plan on building a full business yourself with all the right component parts, you'd be idiotic to turn this opportunity down. Good luck!

Comment My Suggestions (Score 1) 374

My suggestion is, if you don't have the experience or qualifications, try to start out with a smaller company who are searching for someone with the raw aptitude and a bit of know-how rather than employed experience.

Be able to demonstrate your skills with sample code, open source contributions, and be prepared to solve problems and write code in the interviews.

Arguably the best path to this is to throw a ton of time at hobby projects and study. Write LOTS of code. Read even more code. Work with as many tools on your platform of choice as you can. It may sound corny, but make it part of your DNA.

Passion. That's what it's all about. If your employer thinks you're passionate, dedicated, have the aptitude and really care about it, they will overlook shortcomings in qualifications and experience.

That's what I did, I had no formal qualifications and it worked for me.

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