Submission + - Gaim rename
An anonymous reader writes: http://sourceforge.net/mailarchive/forum.php?threa d_name=20070407135734.GB2776%40pidgin.im&forum_nam e=gaim-i18n
[...] Getting a settlement with AOL has taken FAR FAR longer than we would
have ever guessed. On legal advise, we have refrained from any non-beta
release during this process as a show of good faith, and to keep AOL
from giving up on it. Again, on legal advise, we have also kept this
information closely embargoed.
At long last, I am pleased to announce, that we have a signed
settlement, and can again release. There is one catch however, we have
had to change the project's name.
After long, and unfortunately secret (as we could not say why we were
looking at a name change, we ended up just doing this ourselves),
debate, we settled on the name "Pidgin" for gaim itself, "libpurple" for
libgaim (which, as of 2.0.0 beta6, exists), and "finch" for gaim-text.
Yes, the spelling of "Pidgin" is intentional.
Since between the name, and the nature of the 2.0.0 release itself, so
much is changing, we decided to go ahead with something we have talked
about doing for a while now anyway. We have gotten our own server,
kindly donated by DVLabs. As a result our new home will be
http://www.pidgin.im/ and developer.pidgin.im We, at least for now, will still
be using SF's mirroring system for releases. However, the bug tracking
will no longer be on SF, and we will be migrating the mailing lists at
some point soon. Also, we have chosen to go with monotone for our
revision control, rather than the SF cvs or svn. [...]
[...] Getting a settlement with AOL has taken FAR FAR longer than we would
have ever guessed. On legal advise, we have refrained from any non-beta
release during this process as a show of good faith, and to keep AOL
from giving up on it. Again, on legal advise, we have also kept this
information closely embargoed.
At long last, I am pleased to announce, that we have a signed
settlement, and can again release. There is one catch however, we have
had to change the project's name.
After long, and unfortunately secret (as we could not say why we were
looking at a name change, we ended up just doing this ourselves),
debate, we settled on the name "Pidgin" for gaim itself, "libpurple" for
libgaim (which, as of 2.0.0 beta6, exists), and "finch" for gaim-text.
Yes, the spelling of "Pidgin" is intentional.
Since between the name, and the nature of the 2.0.0 release itself, so
much is changing, we decided to go ahead with something we have talked
about doing for a while now anyway. We have gotten our own server,
kindly donated by DVLabs. As a result our new home will be
http://www.pidgin.im/ and developer.pidgin.im We, at least for now, will still
be using SF's mirroring system for releases. However, the bug tracking
will no longer be on SF, and we will be migrating the mailing lists at
some point soon. Also, we have chosen to go with monotone for our
revision control, rather than the SF cvs or svn. [...]