Comment Re:Duh? (Score 1) 633
In fact, most of the items in your first list require considerable skill, investment, or both to reproduce (exception: rules of games), whereas most of the items in the second list don't (exceptions: choreography, architecture). While I don't believe that current copyright laws strike the right balance between protecting artists from cheap copies, allowing audiences to benefit from cheap copies, and encouraging creative derivative works, I can understand why copyright would be more important for things that are easy to copy than for things that aren't - and your lists seem to show that copyright applies almost exclusively to things that can be copied without much skill.
I absolutely agree with you, however, that the argument about protecting creativity is badly framed. The question should not be, "Is the work creative?", but rather, "Does the work require creativity to copy?"
Reframing the question in that way suggests an interesting alternative rationale for copyright law: if we want to maximise the benefit of copyright to creative people as a whole, we should remove protection from anything that requires creativity to reproduce, in order that those who reproduce it can access it as freely as possible, maximising the number of creative reproductions. Furthermore, we should create exceptions to copyright for substantially creative derivative works.
For example, copyright would be removed for songs and musical scores, since performance requires both creativity and skill, but it would be maintained for recordings of songs, since replicating a recording requires neither.
But then we get into some interesting grey areas. Is a recording that samples another recording sufficiently creative to justify an exception to the copyright protection of the sampled work? What about a mashup of two recordings, with no original material? What about a mixtape?
Fortunately, we have judges and case law to deal with grey areas like this: after an initial period of boundary-testing I hope we'd establish some rules of thumb about what's "creative use" of a copyrighted work and what's "mere replication". Once we reached that point we'd have a system that encouraged substantially more creativity than the current system, much of it based on the forms of creative reuse that fans of Larry Lessig's Free Culture (myself among them) like to point out as being ill-served by the current system.