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Comment Re:What about WebKit? (Score 1) 413

We're not talking about forcing anyone to do anything -- but JavaScript is programming code too.

The FSF's goal is for all the software a user runs on their computer to be free software -- without a license, the software would be full copyright and not in a fit state for modification. This is completely within the goals of the FSF.

Comment Re:Pftt (Score 1) 487

Apple get called draconian because of the things they do.

Being a good citizen in free software doesn't just mean doing those things in your own self interest to do, of which we agree Apple do a lot, but also not doing things that might be perceived as in your own short term self interest that are unethical (of which Apple also do plenty).

Hardware

Submission + - Could Amazon Be Planning An iPod Killer? (thinq.co.uk)

Stoobalou writes: Amazon.com has registered the domain name AmazonMusicPlayer.com, suggesting to some that the company may be planning to branch out into the portable media player market currently dominated by Apple.

Speculation about Amazon launching a music player goes back over four years, when a Wall Street Journal article incorrectly reported that the company was planning to rival the iPod.

Open Source

Submission + - Saga of Ryzom goes AGPL

SBFCOblivion writes: Saga of Ryzom announced the full release of their source code and artwork today. The world data is not being released so you will first have to develop your own world if you wish to run a server. Unfortunately the world creation process relies on proprietary 3-D modeling software; but there is work already underway to enable the use of free software alternatives such as Blender. They're also partnering with the FSF who will be hosting the game's artistic assets. Brett Smith over at the FSF has a writeup with some additional details.
Open Source

Submission + - Ryzom MMO becomes Free Software (ryzom.com)

traldar writes: Ryzom has just been released as Free Software by Winch Gate. In a recognition to the efforts of people that proposed donations to open Ryzom, back in 2006. The whole source code of Ryzom (client, server and tools) is now under the GNU AGPLv3 Open Source license.But they've gone further! They have made available all the Ryzom art (textures, 3D objects, animations, particle effects) under the Creative Common Attribution-Share Alike license.
Open Source

Submission + - MMORPG 'Ryzom' releases code and art assets (fsf.org)

An anonymous reader writes: Ryzom is a 3D science-fantasy massively multiplayer online roleplaying game. On May 6th of 2010, its developer and publisher Winch Gate Property Limited announced that they are working with the Free Software Foundation to release the game's client and server source code, along with most of the art assets, under the AGPLv3 and Creative Commons BY-SA 3.0 respectively. Ryzom itself will remain an active commercial product.

What is not being released:
- Sound and music, because Winch Gate does not currently have the legal rights to release them. They are however "trying to find an arrangement that will see these files released under a free license as well."
- Level design files, a.k.a. the world of Ryzom. Thus "the integrity of the game and story line" will be undisturbed.

Everything else is available now at the following websites:
http://dev.ryzom.com/
http://media.ryzom.com/

Submission + - MMORPG Ryzom Released Under the Terms of the AGPL

scottmaccal writes: Winch Gate Properties Ltd, has announced that it will be releasing the MMORPG Ryzom under the terms of the Free Software Foundation's GNU Affero General Public License.

I'm excited by the prospects of more free and open source software MMORPG creations as a result of this source code release.

Comment Re:Didn't have one of those, but (Score 1) 110

It isn't bad, I just feel a little disappointed that computers are commodities these days and people don't need to understand things. Sure it is a form of snobbery, and I'm sure there are similar groups such as mechanics who feel very similar. But over time we've evolved into a situation where people are no longer encouraged to experiment, or use trial & error to solve computer problems. You see this most obviously in schools where kids are taught little "recipes" on how to use Microsoft Office, but any error message is cryptic and best ignored..

Comment Re:Didn't have one of those, but (Score 1) 110

I'm still quite amused by the current crop of "hackers" who think they're all that but never built their own computer from chips and raw PC boards. Building a PC these days is something grade school kids can do.

I've been thinking that for a long time now, even though I didn't start that far back myself.

I started with the z80-based ZX Spectrum, and then graduated through a series of early PCs. The earliest one running GEM with a hercules (monochrome) graphics card.

As there wasn't much real software about then if you wanted it you wrote it yourself, reading the programming guides, and Ralf Browns' interrupt list.

These days there are people grown up who've never known anything before Windows 95; they grew up with the GUI and an environment which just worked. They never had to tinker, they never understood from the ground up how the PC works, and have little incentive to experiment. Back in my own personal olden days you had debug, you had built in support for programming. Nowadays its' all hidden away.

Don't even get me started on people who don't understand what pointers are, or how they work...

Comment Re:8 pounds a month (Score 1) 344

I don't really read news sites myself, I read stories that I found links to. But I don't really go to a newspaper site and just read all the stories. So it would be NOT 1 pound per day, but 1 pound per article. So I just wouldn't.

I think this sums up most people's interactions with online news very well.

I do read almost every story on the local Edinburgh newspaper website every few days, but I only do that because it covers local news. Otherwise I read articles I see linked to from places like Slashdot, Reddit, or email from friends.

I imagine the immediate effect of a paywall is that fewer such links will be shared, unless there is something akin to lwn.net's "make a free link" which allows a subscriber to share a protected article for free for a period of time. (That is something I love about lwn.net; and I have a paid account there.)

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