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Games

Survival-Horror Genre Going Extinct? 166

Destructoid is running an opinion piece looking at the state of the survival-horror genre in games, suggesting that the way it has developed over the past several years has been detrimental to its own future. "During the nineties, horror games were all the rage, with Resident Evil and Silent Hill using the negative aspects of other games to an advantage. While fixed camera angles, dodgy controls and clunky combat were seen as problematic in most games, the traditional survival horror took them as a positive boon. A seemingly less demanding public ate up these games with a big spoon, overlooking glaring faults in favor of videogames that could be genuinely terrifying." The Guardian's Games Blog has posted a response downplaying the decline of the genre, looking forward to Ubisoft's upcoming I Am Alive and wondering if independent game developers will pick up where major publishers have left off.
The Internet

Submission + - Demonoid forcedly shut down by CRIA (rlslog.net)

xxuaoxx writes: "CRIA sent a threatening letter to Demonoid's hosting provider (Netelligent.ca), which resulted into shutting down the whole site. Demonoid's tracker still works and ironically wasn't affected by this latest issue, although it's the essential part in the process of downloading content through BitTorrent. According to the official IRC channel of this popular site, Demonoid administrator is already working on returning everything back to normal. full story can be found here"
Programming

Submission + - Use Cases On Steroids (blogspot.com)

Tijaska writes: "After 60 years of trying we still struggle to build software that meets the users' needs, first time. It's hard for developers to understand users' needs, and hard for users to know what developers are building till it's delivered, then it's often too late to do more than apply band-aid. In my blog I talk of ways in which the humble use case can be extended to help users and developers understand one another better up-front, to prototype the proposed system, to kick-start the test scripts, and to start testing the software while it is only partly built. I also suggest that it would be nice if modeling tools allowed developers can parse the use case text and to link nouns to classes, verbs to methods, making it easier to see what pieces of the software will support each part of the use case, and which parts of the use case were forgotten."

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