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Comment Re:Mmm (Score 3, Insightful) 94

Because you either are getting the energy you need or your don't. It doesn't matter how much energy was put into the original process as you aren't the one putting it in. All that matters is whether they are getting what they want out of it. Efficiency is not relevant because they aren't paying the price of the lack of it.

Comment Re:Battery technology? (Score 1) 220

40 isn't exactly a large number. It's less than many gas stations/truck stops on a typical turnpike and at 20-30m per charge will get saturated pretty quickly once EVs are more prevalent. Longer charging time means you need to have 2-5x the number of charging stations as pumps. Your 20m meal then becomes an hour if the queue is 3 deep. I'm no EV hater, but the issue for trips still stands and the 'you have to eat anyway' goes to hell when cars start queueing.

Comment Bit more than that (Score 1) 114

The game is littered with issues on all platforms. Cars that drive around half in the ground. Every NPC in view doing T poses for no reason at all. 2D trees just randomly appearing everywhere. NPCs who get stuck getting around the environment forcing you to restart the mission. These are not generational issues. It's signs of a shoddy product. GTA, RDR2, Skyrim, all far better done products. They were simply out of their league with what they thought they could do.

Comment Re:UK may break. (Score 2) 527

This assumes the EU wants them. Wales and Ireland have little to add to the EU on their own. It was England's coffers and financial industry that made the UK a vital member, important enough they agreed to let them keep the pound. Without England, a good part of the UK is a drain on the EU, not a positive,

I'm not saying they won't let them back in, just that it's a bit more complex than just opening up the doors for them all.

Comment Re:Not sure what the devs are whining about (Score 3, Interesting) 120

And yet better people will do better jobs. There's very little proof that the people working this job were the most capable. There is evidence that they possibly weren't. The game speaks for itself. For the record, I'm not saying this is the case. Just saying that these threads always focus on management and never on whether the talent simply wasn't there for the job.

Look around your own place of employment. If hypothetical layoffs were to happen I'm pretty sure you would have no problem singling out those who may deserve it more than others. All jobs have with those who are mediocre or worse.

Comment Re:Anyone found a fix for "style over substance"? (Score 1) 79

Every game it tried to leverage, the other game did it better. GTA, Skyrim, and RDR2 all run circles around this as far as implementation. 95% of the NPCs just say 'hey' or 'don't bother me'. The city for all it's raving about how huge and complete it was is still littered with locked doors as filler.

That said, it wasn't I looked at the time on sat night that I realized it was 2am. Warzone wears me out after a few hours, this I could have played all night.

If it weren't so fluid with a lack of loading times on my series x I would have given up on it though. The RDR2 cut scenes and load times totally took me out of that game as well made as it was.

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