Comment Re:Bungie??? LOL! (Score 1) 315
Bungie is a fantastic developer. The Marathon series is one of the best line of games I've ever played. Myth and Oni series were great l too. Of course, to you Bungie probably equals Halo.
Halo wasn't popular because of marketing, it was popular because it was so incredibly fun to have LAN parties with it and spread like a wild fire with college kids and highschoolers (not to mention it was the only good release title for Xbox original and for most people the only reason they got an Xbox). This is the sole reason it was so widely loved, not because of advertising. Come to think of it, I don't think I saw a single ad for Halo 1.
Halo 2 was popular because of the first, and because of the Xbox Live multiplayer, especially since many of the same people that LAN'd Halo 1 were no longer in LANing distance once the second arrived. The Xbox 360 Live interface was largely based off of the mechanisms that Halo 2 designed, which was far above all the other XBL games.
To call the Halo games terrible is plain ignorant or plain jealous. They were very hit or miss in terms of handling (just like console gaming in general) and whether the asthetics/physics appealed to you; but they weren't bad by any means (I'll let you call Halo 2 and ODST bad though, because of glitchiness and tiredness respectively). They were popular because they did appeal to very very many, not because of some supposedly shifty online reviews. Personally, my days playing Halo 1 with a bunch of friends are some of my fondest memories, and I loved the campaign/story (particularly complemented by the excellent novels Eric Nylund wrote) and I'm not about to let some misplaced prejudice keep me from enjoying both console and PC games.
Halo wasn't popular because of marketing, it was popular because it was so incredibly fun to have LAN parties with it and spread like a wild fire with college kids and highschoolers (not to mention it was the only good release title for Xbox original and for most people the only reason they got an Xbox). This is the sole reason it was so widely loved, not because of advertising. Come to think of it, I don't think I saw a single ad for Halo 1.
Halo 2 was popular because of the first, and because of the Xbox Live multiplayer, especially since many of the same people that LAN'd Halo 1 were no longer in LANing distance once the second arrived. The Xbox 360 Live interface was largely based off of the mechanisms that Halo 2 designed, which was far above all the other XBL games.
To call the Halo games terrible is plain ignorant or plain jealous. They were very hit or miss in terms of handling (just like console gaming in general) and whether the asthetics/physics appealed to you; but they weren't bad by any means (I'll let you call Halo 2 and ODST bad though, because of glitchiness and tiredness respectively). They were popular because they did appeal to very very many, not because of some supposedly shifty online reviews. Personally, my days playing Halo 1 with a bunch of friends are some of my fondest memories, and I loved the campaign/story (particularly complemented by the excellent novels Eric Nylund wrote) and I'm not about to let some misplaced prejudice keep me from enjoying both console and PC games.