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Submission + - Finnish Police Wants Passport Fingerprints

Bocconcini writes: Since June 6th 2009 all new Finnish passports have included fingerprint information of the holder in accordance to the EU ruling. The current Finnish law doesn't allow the fingerprint database to be used in most police investigations, however, the national police commissioner is pushing to get the law changed to give the police access to the information. The current goverment does not share his views, but he hopes that the next year's parlamentary election will result in a more willing goverment. I wonder if anyone really though this would not eventually happen when the fingerprint ruling was introduced by EU.

Comment Re:Piracy squeezes the middle hardest (Score 0) 438

*Groan*

I'm not the GP, and I can see he used "low profile title" to mean the games that just barely make it to the shelves of physical stores, without any serious advertising campaigns etc. Those games are still built with serious budgets and 100+ person workforce and have to compete with the high-profile games. To just break even, those games need to sell in the 100K+ units scale. These are the games that, according to the GP, are going to be hit the hardest by copyright infringement.

Indie games are done in teams of maximum of 10 people, in some cases only one, where sales amounts of 5K - 10K units might (maybe) be enough to make it worth the developers' time financially speaking. These are the games which "are probably not going to be popular enough to attract that much piracy."

...yes, I pulled the numbers in this post out of my ass, but I honestly see them as somewhere in the correct ballpark. Feel free to correct me with solid information if you have any.

Comment Re:Give me a break (Score 1) 557

Who were the guys behind NEXTStep, again? And sure, they took stuff from BSD, but so what? The end result is, the system ended up being better that way. Please don't get me wrong, I hate Apple's shenanigans these days as much as anyone else, but saying that NEXTStep is nothing else but BSD is just dishonest or ignorant.

Comment Re:Wow. (Score 1) 875

Come on now, things are not that black and white. That should be where The Constitution kicks in. And international Human Rights treaties. ...In theory, at least.

As a finnish person myself, I'd like to point out that there are few loopholes; first, the regulation states that the theoretical maximum of the available connection must be at least 1 Mb/s, and it can be provided whatever technology is the "most viable choice", including wireless and such. Looking at the track record of what kind of actual speeds finnish telcos are able to provide over wireless technologies around the country, I wouldn't shout out in rejoice just yet. Luckily I live in Helsinki where I can actually get a passable & affordable broadband access by cable.

Comment Depends on game, should award good play too (Score 1) 404

Depends on a game and overall design. I'm not going to say that there is a genre where it would never work (because someone would just prove me wrong with a single datapoint saying otherwise) but I'd say that

a) It must be very carefully balanced
b) Game should have better rewards for those who handle the greater challenge. That should solve the problem of "rewarding mediocrity".

Take shmups, for instance. The better the player plays in them, the harder they usually get. (at least most of the good ones.) However, the "better" playing is also tightly coupled with the mechanics of scoring, which is essentially the main rewarding system, which means that harder difficulty=higher scores. I actually like this type of system more than pre-set easy-normal-hard-very hard -steps, because first, they are by definition able (when executed right) to give the "right" difficulty for everyone, and second because it keeps everyone's scores on the same scale.

Of course, this type of system does not fit into every game. Also, if awards for good playing are items, completely losing opportunity to get some specialized gear because of good play would be mildly off-putting.

Comment Re:Great advertising for new versions! (Score 1) 590

But you can still sell them to someone who is crazy enough for retro gaming that he keeps an antiquated system running for games. Or you can use emulators/virtual environments to still play those games without having completely artificial technological barriers stopping or inconveniencing you just because some business-type assholes said so.

I honestly do think of the bolded part to be relevant to this issue, especially since DMCA and it's ilk make it illegal for anyone else help you bypass those artificial barriers.

Government

Submission + - Finnish Court Throws E-Voting Results Out

tommituura writes: Elections to be rebooted in three municipalities where e-voting was piloted.
As noted some time earlier, the recent Finnish foray into e-voting went not so much as planned (nefarious conspiracies notwithstanding), but very much like everywhere else, in other words, like a fiasco. Now, after Helsinki District Administrative Court decided that 2% vote loss and other problems in the system were acceptable and did not warrant any real measures, appeal to Supreme Administrative Court seems to have brought about some sanity into situation. In short, the Court decided that votes were not counted as they should have been, and since there was not any kind of paper trail and a meaningful recount is therefore impossible, the whole voting process must be done again to make sure that those three municipalities where e-voting was piloted get council that actually represents the wishes of voters. I guess it's a good thing this decision was made now, when it effects "only" few tens of thousands of people... a press release from Turre, a legal firm assisting sanity is also available.

Comment Re:No Pity/Sucks to be them. (Score 1) 146

There is NOTHING preventing people from selling music that plays on the iPod, UNLESS you want DRM - then you're stuck with Apple. No DRM, no Apple control.

It really is not that simple... Because, for most people, the iTunes integration as both the place people can buy music and the only tool that can reliably sync and interoperate with iPods' music directory/database is the killer feature. Yeah, there are opensource projects trying to sync with iPods in order to let oss people use iPods, but Apple is notorious with breaking them with iPod firmware/iTunes updates. Why? Apple is using their dominance with portable music players to keep the competition away from the downloadable music market. Or vice versa. YEAH YEAH, I KNOW you can import non-drm music from any source into your iTunes Music Library and put that into iPod. But it is an additional hassle. And when it comes to the masses, they will not put up with the hassle unless they have a really good reason to do so. And no, having their music in FLAC or cutting down the price, like 30-50 cents apiece, is just not worth it for most consumers.

If the other digital music retailers really want to have any hope of beating Apple, they really need to figure out how to beat the end-user experience while working with the iPod. That would mean they have to somehow magically hook into iPod and probably into iTunes music library for most people.

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