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Comment Re:Kinda Subjective but... (Score 5, Insightful) 479

No, this just means you (and/or the people you work with) are using tabs in the wrong way.
Tabs for indenting, spaces for alignment. Makes sense logically too, because those two functions are fundamentally different.

I.e. it should be:

<TAB>int_a;________//_Hello
<TAB>int_whatever;_//_Yeah

Where <TAB> is a tab and _ is a space.

Works beautifully. Think, people!
Games

Submission + - ScummVM 1.2.0 delivers support for SCI games (scummvm.org)

An anonymous reader writes: Classic adventure games are best played using ScummVM. After merging with FreeSCI last year, the latest release finally supports early Sierra On-Line SCI games, which include King's Quest 1&4-6, Space Quest 3-5, Leisure Suit Larry 1-6, Police Quest 1-3 and Quest for Glory 1-3, Freddy Pharkas, Castle/Island of Dr. Brain and many more. It's even improving the early 16-color EGA games by undithering them (see Space Quest 3 intro comparison) and automatically fixing timer issues in those games. ScummVM is available for many platforms including Windows, Mac, Linux, Wii, iPhone, Android, Dingux, Caanoo and more.
Games

Submission + - ScummVM 1.2.0 released (scummvm.org)

DrMcCoy writes: ScummVM has just released version 1.2.0, the first release that supports SCI1 and SCI1.1 games, 1.5 years after it merged with FreeSCI.
Other new features include launcher localization support and new ports (Android, Dingux, Caanoo, OpenPandora).

Comment Re:SCI (Score 1) 69

There is an outdated and AFAIK currently unmaintained (another chance for someone with some free time to step in and help out) Linux port of AGS.

As for the games, some work on Linux, as long as they don't use any external DLLs (obviously). Unfortunately, there are many who do (popular DLLs being SFX for raindrops and flashlights, last I checked).

Comment Re:SCI (Score 5, Informative) 69

ScummVM has recently merged with FreeSCI, so this is going to happen eventually. Right now, there's still a lot of clean-up and restructuring going on, general development will continue then.

Of course, help is always appreciated, so if /you/ perhaps would like to provide said help, there's for example #scummvm on FreeNode.

Comment Re:Sierra is still missing (Score 1) 93

The difference in ideology - ScummVM working with disassamblies of executables, while FreeSCI does it the clean-room way by reimplementing what can be noticed from the "outside" - pretty much stands in the way of a direct merge.

But there is SCI support for ScummVM coming, what we need is developers willing to help (*hint hint*).

As can be read there, the FreeSCI could use some help, too, with introducing the GSoC project into their tree; and, I'm sure, general devs wanting to build a clean-room SCI implementation as well.

Comment Re:no story? Baloney (Score 1) 154

So you must not have been a fan of Street Fighter II, Wolf3D, Galaga, Quake, S.T.U.N. Runner, Killer Instinct, San Francisco Rush, After Burner, Super Mario Bros., Sonic the Hedgehog, Starfox, Contra, Lemmings, etc., etc., etc.
Well, I for one enjoyed (and still do) Maniac Mansion, Zak McKracken, Indiana Jones 4, Monkey Island 1-3, The Dig, Day of the Tentacle, Loom, Sam'N'Max, Simon the Sorcerer 1+2, Broken Sword 1+2, Full Throttle, etc., etc., etc, instead...

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