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Comment Re:"moving irresistibly"? (Score 4, Informative) 673

Why is this modded down? Besides, the Retina MacBook Pro batteries ARE replaceable, you just replace the entire top-case with battery, keyboard and trackpad as a single unit. It's $200 including the Apple-certified work to replace it: http://www.apple.com/support/macbookpro/service/battery/
IMO, at the time the battery is worn-out, the top-case/keyboard/trackpad have seen better days anyway, which makes this operation much more affordable than on earlier MacBook Pro models.

Comment Re:This will never catch on if... (Score 2, Informative) 93

No, USB 1.0 headers were present on some motherboards in 1996 or so. Practically no device support, barely anyone knew what it was. USB 1.1 debuted in 1998. iMac was the first machine to get rid of the old peripherial ports in favor of USB 1.1, in 1998. It drove great demand for USB devices. USB 2.0 was early 00's stuff.

Comment Upgrades for "perfect" vision (Score 1) 165

Some day, these will evolve into incredible resolutions and better sharpness and viewing angles technically possible with analog eyes. Add some good interfaces for displaying synthetic signals without cameras, and you'll have the perfect monitor. I think I saw the research for this stuff in late 90's, so turning research into mass-market products seems to have at least a decade of delay. The current research stuff being direct brain implants not only for eyesight, but sending and reading nerve signals directly to/from the brain means we'll all be bionic cyborgs within a couple of decades, if we can afford it.

Comment Re:"I'm still waiting for my under $50 Macbook." (Score 2) 299

It's not really like that either. The resolution is still 2880x1800 by definition, and 240ppi. Graphics of apps can be scaled to any of those settings, making the workspace equivalent to 1440x900, which is different from having a 1440x900 resolution. Text is also rendered at full depth, unless the app developer decided to write their own font renderer instead of using the standard one, or decided to write nonstandard widgets or just write graphics on-screen with an 1:1 pixel assumption. The scaling can also be turned off, leaving the user with really small UI elements physically.

Comment Re:Where has this guy been hiding? (Score 1) 262

I'm not into politics nor into evangelizing one way or the other. I'm here to state and discuss the state of the art. It can either be accepted, disputed or reacted upon. The rules of the game changed and it's been and will be just evolution from that point onwards. Google is still trying hard to duplicate Microsoft's past x86 success with multiple second-party hardware vendors, so it's not like Apple is the only choice. Microsoft won't give up without a fight either, and they are quite busy trying to make Windows 8 into what they see as their success plan.

Comment Re:Where has this guy been hiding? (Score 1) 262

The backbone of Apple's business is their merchant position in the AppStores and the iTunes media store. Not their hardware or software per se, it's about the system and control of the entire platform, while still enabling profits for developers and other third parties targeting their platform. Not at all different from how the way Microsoft operates its platform, except they didn't see the opportunity of bundling a package manager / store suite like how Apple does it, and they never had a chance to control the hardware platform except in the game console business.

Still, the core assets of a business is their data, hardware and software expenses are just the cost of the tools. They can do the switch to any other platform as long as they can somehow export and import their existing assets. If they fail to manage their assets, they learn a lesson unless they go under. It's purely a matter of tools, and the operating cost of the tools. Apple kinda beat Microsoft at their own game. It's not impossible for others to beat Apple at their own game, and at least Google is trying.

The main difference between an Apple user and Google user from their respective business perspectives are that the Apple user is still a customer, whereas the Google user is the product itself, whose usage patterns are sold to their customers; the advertizers. Microsoft is also still in the game, but I believe their strongest assets are bound to the x86 Windows platform, which I don't think has a very bright future. If they fail their ARM transition, they are gone. Outside the Apple/Google/Microsoft trio, there are very little choices from a typical corporation's standpoint. Facebook might still have a chance, if they play their cards right, but IMO the future of Facebook looks like the present of MySpace.

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