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Comment Re:Migrating the right way... or not because why? (Score 1) 519

Better question, why would you migrate away from Windows? Linux serves little purpose for actual end-users - many developers don't care for it and developers and other IT workers are the only ones interested in Linux. Don't even start on OSX, there's quite literally no reason to use it for anyone. Productivity software works perfectly fine on Windows with the added advantage of: endless customization, end-user applied hardware and software upgrades, actual connectivity with their businesses, and familiarity. On top of that, games. I literally have not used Linux, voluntarily, since my last Linux admin class in college years ago, nor OSX. No reason to.

Comment Re:Oh this is juicy (Score 1) 519

Anyone that would willingly stop using Windows while at the same time trying to keep being a computer gamer is more stupid than someone who would refuse to quit Windows because they're a gamer. Game support for Linux is simply infantile and will take a decade - and dev/pub cooperation - before Linux is a feasible alternative. OSX game support is just as bad. Similarly, there's no reason to try using iPhone with something other than its official software, especially if you want the slightest bit of help from Apple Care (not that you'll get any.)

Comment Re:New consoles coming (Score 1) 188

You're not missing a joke you're just failing to comprehend basic computer jargon. With 8gb of RAM on a PC - not Nintendo, no nintendo system has or will ever have 8gb of anything - you don't need to worry about over-optimizing the model for one boss. Metroid is also not on PC nor ever will be, officially, so that statement made no sense.

Comment Re:Not suprised (Score 1) 188

EA has turned out a lot of really good games, like Dead Space and Dante's Inferno, which their actual internal studios made. They've also turned out a lot of pure money-grubbing shit like The Sims or the new Sim City, Or Battlefield 3/4.

Comment Re:The level of ignorance in this thread (Score 1) 188

One of my fav things is how EA ruined Visceral Games.Granted, Visceral Games was EA Redwood Studios and I'm pretty sure they were never an independent studio at any point, but EA still ruins everything. You can't say Visceral sucks either. Dante's Inferno and Dead Space 1 were both masterpieces of games. Even Dead Space 2 was still quite good. As soon as EA put the pressure on them even more, they dropped the ball and EA axed dead space.

Comment Re:Artificial Scarcity Screws Artists (Score 1) 188

Well most of what you said is accurate but you're completely false on the 4th paragraph. I don't agree with copyright by any means, most people don't, but what you said is simply contradictory to reality. Customers do not own anything that is copyrighted, after they purchase it. Copyrighted material is not a box of poptarts you can do whatever you want with. If the customer owned the rights to the game they bought, that would completely invalidate millions of dollars of investment and years of man-hours from dozens of people that went in to creating the product. So that's completely ignorant. You may not agree with copyright - again, there's little reason to - but it is does have one legitimate purpose and that is to protect the creator. Without copyright it's completely fine for every bum on the street to sell something and profit off of it without a single cent going to the people who are supposed to get money, and that's not okay. Also, crowdfunding does not equal a free copy for every contributor. Your contribution was not made with the agreement that you get the game for free, it was made in bona fide because you supported the cause. Nor should it.

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