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Comment Re:GM corruption makes this all pointless (Score 0) 352

The event you're referring to occurred over two years ago, and since then CCP has created an entire division around policing their players. Both CSM councils that talked with this division and saw their day-to-day operations were satisfied that they were sufficient to keep what happened back then from happening again.

I'm sure you'll just respond that the CSM are clearly just CCP lapdogs, at which point I would bring up that two of the nine CSM delegates are high-level members of Goonswarm responsible for many day-to-day operations of the alliance.

But your statement suggests a conspiracy theorist bent, so I'm gonna go ahead and come up with your responses:

  1. Those members of Goonswarm are clearly corrupt and are no longer interested in the alliance, just a free trip to Iceland
  2. The two members were clearly paid off by CCP with more in-game items so they would not reveal said corruption
  3. The internal affairs division is obviously lying to them, if it even exists as anything more than a name

At this point I realize that you are not at all reasonable and there is no point risking further negative karma (virtual and real) by engaging you in any attempt at rational discussion. As a parting blow, however, I would note that one of the most successful alliances in the game right now is actually Goonswarm, the alliance supposedly hated by the developers (as they're all corrupt and pro-BoB). You would just ignore this comment and go back to desperately searching satellite images of Iceland for mind-control devices.

I just saved both of us a bunch of time, you can thank me later

Comment Re:There is a reason no one plays EVE (Score 0) 352

Oh, dear, I hadn't realized that empires have been undone by a few mouse clicks. Indeed, in real life, all it takes is one lieutenant to get the keys to the briefcase with the button, and suddenly everyone follows his orders without question.

Really? There have been no instances in history where the betrayal of a single individual with a great amount of power has crippled an empire?

Comment Re:Oh joy (Score 1, Informative) 352

I kinda doubt that it impacted greatly the hobby of 2k+ people, so sorry, no.

It's had its most*direct impact on about 2500 people, the (ex) members of the Band of Brothers Alliance. But this is not a sharded game like World of Warcraft or Everquest, there is only one shard. Band of Brothers had allies numbering in the thousands, and the Goonswarm alliance likely has double that number, in addition to the opportunist neutral parties who believe that they can profit from the event.

Even those players aside, the scope of this event is large enough that it could have a significant effect on the market, as it's mostly player-controlled. It'll be months before resources begin flowing from that region again regardless of who will own them.

Comment Re:From TFA... (Score 0) 368

CCP Lists all exploit fixed each patch in their patch notes. For example:

For Trinity 1.1:
        * An exploit where players could cause players to become flagged as a thief without a warning has been fixed.
        * An item duplication exploit has been fixed.
        * Jumping a ship to the inside of a Control Tower force field will now cause the ship to be pushed outside the force field.
        * Its not anymore possible to specify 0-runs for a Blueprint copy job and to run a invention job with a 0-run Blueprint copy.
        * Pilots can no longer have multiple overlapping scan probes scanning simultaneously.
        * It is no longer possible to open the corporate hangar of non-corporation member's ship unless the two players are in the same fleet.
        * A server side exception caused by using EWAR modules on NPC's has been resolved.
        * Fixed a server side error that could occur when loading Strontium into the Strontium bay of a tower.
        * A server side exception caused by Cynosural Generator Arrays has been corrected.

For Trinity 1.03:
        * Fixed a method of duplicating items.
        * Modifying the way contract information is displayed to prevent people from viewing the contents of courier contracts.
For Trinity 1.01:
        * Contracts for ships with modules fitted will no longer cause a ship to be unable to undock.
        * Customs officials have resumed issuing fines and confiscating illegal cargo.

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