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Comment Re:Weren't the prior colliders also (Score 1) 103

I'm pretty sure you missed the point.

21 billion might be "peanuts" but it's peanuts that could be better spend on scientific efforts that could do more with that money. The fact that it's single-digit-percentage of America's GDP is completely immaterial
=Smidge=

No that's exactly it when we're talking about a devise by which we can test theories and rule out hypothesis of how the universe works, a supercollider is the only way we're going to get info on things we don't know about physics. We're using it to rule out theories and hypothesis, you can't do that without one. Not to mention the huge tech and engineering culture built up around it that took years to develop.

So yes when 21 billion is less than 1% of gdp that's peanuts buddy, her argument is that "it's too expensive" compared the wars of iraq 21 billion is peanuts.

"The most recent major report on these costs come from Brown University in the form of the Costs of War, which totaled just over $1.1 trillion."

So don't give me this shit you defending sabines bad arguments, when you consider the total cost of shit that adds no value to this planet politically or economically like the war in iraq.

So no you're still wrong, we're talking about vs all the other stuff states spend money on (like war) that are total net negatives for humanity.

Comment Re:Weren't the prior colliders also (Score 1) 103

Meanwhile there are entire fields of research that have plenty of theoretical foundation and could lead to major breakthroughs, but lack funding for experiments, so maybe let's use our limited funding for that instead. THAT is her argument.
=Smidge=

Sigh you missed the point, 21 billion dollars is less than 2% of america's gdp, aka 1% of 25 trillion dollar economy is 250 billion dollars.

AKA 21 billion dollars is peanuts for a super collider. It doesn't even scratch 1% of gdp. So no sabines argument is nonsense squared.

Comment Re:Weren't the prior colliders also (Score 1) 103

...supposed to "unlock the secrets of the universe"? I smell turtles.

Because the only way you can advance or rule out theories of how reality works is by experiment, I hated how Sabine suggested that we shouldn't spend money on a super collider because it won't produce any near term economic benefit, not realizing the only way to test how the universe works is to have probes that can proble the fine structure of the universe to help eliminate theories and hypothesis.

She's not getting that there is a culture of engineering that took decades to build that goes away if you shut off the money. So no not quite turtles, super colliders are the only tool we have to refine and test and gather data about how nature works at the very small.

Sabines video:

ised-isde.canada.ca

Comment Re:You don't... (Score 1) 82

thanks for the good belly laugh

Enjoy the future where valve owns everything and you own nothing because your too stupid and irrational to understand silicon valley tech company history. Why would I listen to someone who enjoys paying money for broken software? AKA steam is malware, mmos were just pc games with the networking multiplayer ripped out and coded fraudulently.

Comment You don't... (Score 1) 82

... The public ate all the drm tech over the last 26 years since since the rise of the internet in the mid 90's, first with mmos then with steam. The entire industry can use telecom to steal software on an industrial scale from the computer illiterate masses, that means no privacy for you. If you bought windows 10 or have ever purchased anything requiring user names or login accounts your too stupid to be using computers. Everyone knew in 1997 when ultima online was released the average gamer and PC user was chimp factor five levels of stupid about basic computer technology. The last 20 years has been every software and hardware company on the planet locking everything down and using world telecom to turn our PC's into dumb clients because the average member of the public is stupid.

So if you ever bought an mmo, or steam, or windows 8/10/11, and Xbox post xbox 360, you are part of the problem.

Assholes like this are behind encrypted computing they are hacking chips and working with hardware manufacturers to turn files into property. It's been a big conspiracy over the last 20 years to kill off device ownership and hand it over to the copyright crime syndicate because the masses are stupid.

See mr chen hacking the xbox here to kill ownership of your device.

https://youtu.be/U7VwtOrwceo

Comment Because languages... (Score 4, Insightful) 160

... are just tools made by human beings and each tool shows the limits of the knowledge of the author.

AKA you wouldn't use a woodcutting axe to butter your sandwitch and you wouldn't use your butterknife to cut a steak (ideally).

Different languages are human beings exploring the limits of their own knowledge given a problem domain.

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

You have reached a new echelon of crazy. I don't know what the award is.

Dude the same anti piracy tech in xbox is MADE using the same chips in your AMD computer, aka they are using the same hardware. You are the delusional one here. Consoles have been using chips from nvidia and AMD for their 3D functionality since the gamecube and the original xbox, aka for over 20 years. So you are the one with the malfunctioning brain here.

Youtube

YouTube Could Be Testing a Three-Strikes Policy For Ad Blocking (androidauthority.com) 205

Some YouTube users with ad blockers are seeing a new three-strikes popup menu while watching videos. "The popup menu in the screenshot suggests users will be barred from YouTube viewing after watching three videos with an ad blocker enabled," reports Android Authority. From the report: "It looks like you may be using an ad blocker. Video playback will be blocked unless YouTube is allowlisted or the ad blocker is disabled," reads an excerpt of the screenshot. The service presents users with two buttons, prompting them to either allow ads in their ad blocker or letting them buy YouTube Premium. YouTube confirmed to The Verge that it's currently running "a small experiment globally that urges viewers with ad blockers enabled to allow ads on YouTube or try YouTube Premium."

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

this has been a 20 year project to kill piracy and turn the comuputer into a locked down device like a console see here:

The 90's was over 20 years ago. And here you are, covered in shit, screaming into the wind.

Still doesn't matter its anti competitive and most likely anti trust will get involved because it involves transferring ownership of your digital device to microsoft, aka you are no longer the owner of your computer.

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

Microsoft has been pushing in this direction since the very, very early days of Microsoft Chicago - which, as you'll recall, ultimately became Windows 95.

They wanted to push a monthly subscription model then, but couldn't due to... myriad of reasons, but most notably due to the complete absence of The Internet at the time.

This is just an extension of the desire to lock down access and provide a consistent experience, along with gaining the benefit of consistent payment from the customers.

Yeah there was there closed MSN, America online clone but internet was dog slow over modems and early "broadband". Still though they started stealing whatever what was nailed down with ultima online, lineage and everquest in 1999.

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

By that logic you're exactly the same as a tomato.

You don't grasp the fact we have server emulators for many mmos like ultima online means there was no reason for the subscription to begin with, aka if they have you the server exe they didn't give you on release.

Earth and beyond emulator

https://www.net-7.org/

Need for speed world

https://soapboxrace.world/

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

if you can't tell the difference between a game like Everquest (MMO, but designed from inception as a service) and something like .. i dunno, Doom -- then what's the point?

Dude this proves you have no scientific understanding of what computer programs are, Everquest and doom are scientifically the same in computer reality - they are just lists of binary numbers, go open the exe for doom or any of your favorite mmos those silly little characters are called plaintext binary. MMO" is a marketing moniker invented by the industry to deceive computer iliterate people out of getting the local applicaiton version of everquest or ultima.

AKA the scam was that limitless multiplayer games don't need user accounts and login screens or to connect to magic servers that require a subscription, quake 2 was an mmo and the ability to serve and host your own came inside the game when you bought it.

"Aka no limit to the # of players in a multiplayer world" -- John carmack, quake 2

https://youtu.be/TfeSMaztDVc?t...
'
AKA unreal and quake engine already had limitless multiplayer with dedicated servers the same year uo was released, it was obvious UO was a scam when we had limitless multiplayer quake 2 right next to us.

Steam is a sign of idiocracy, aka we've lost the battle, the only defense against abuses by software companies was not to give them control of our software the public and you have already

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

your drunk again stallman, go home.

Wow there's no science behind your argument. Either way you were deceived out of game ownership and we had to watch as games like quake 1-3, diablo 1-2, warcraft 1-3 disappeared as all new pc games got user names and login accounts when your kind appeared, you don't grasp they took all PC games in development after you started buying games like ultima online, and converted them all to client server apps and slapped mmo sticker on the front, you killed off PC games as local applications whether you like it or not.

Comment Re:No Internet, No Boot. No Way. (Score 1) 260

there's nothing inherently wrong with a game like UO or everquest requiring a username/password/account -- it's a paid service, and you know what you're getting yourself into from the word go. There was no gradual frogboiling or erosion of ownership.

Yes there was you fool, go look at the ultima post mortem, ultima 9 was cancelled the moment the UO beta became a success u9 was later restarted, but that was the end of ultima the local applicaiton RPG that would have had level editors and dedicated servers, they even admit it here:

https://youtu.be/lnnsDi7Sxq0?t...

You don't grasp anything about how the game industry works or how games are funded, an "MMO" is just a bunch of plaintext x86 assembly instructions there is no magic code buddy, all ultima online is, is a pc game with its networking multiplayer code taken out and stuck in a seperate executable at EA's offices, they were just removing the networking code out of the game and selling it back to you at inflated prices minus ownership. Because EVERY single game from doom, quake and warcraft can be "MMO'ified" (aka converted to a client-server application).

You clearly aren't grasping basic facts about PC's when you put two or more computers together I can start stealing assembling instructions out of programs or your os and trap them in seperate files on the 2nd pc and take over your device under american software licensing laws, aka you have no defense of me converting every program on your PC from your OS/apps and games to client-server exe's, and that's what happened over the last 23+ years with steam you idiot, steam was a reaction to the success of UO, lineage and everquest in 1999, we got steam 6 years later in 2003, after UO released in 1997, when UO began to print money valve and everyone just started converting their local applications to client-server apps, the fact you didnt' see that blew everyones mind in the hardcore game community.

AKA and the fact you were ok with logins screens and user accounts when you didn't see they were just taking the local apps they had in developent converting them to client-server apps and sticking "MMO" on the front.

Now something like steam or digital distribution in general will eventually be trouble.

Dude "digital distribution" aka client-server compiled exe's started with "MMO's", STEAM and MMO's are the same thing - a C compiled client-server exe, there is no magic intel 86 assembly buddy. You're not seeing the scientific reality. MMO is just a marketing moniker for an x86 assembly compiled c binary, there are no special hex values that require the hex values governing multiplayer networking to live outside the executable on a seperate server unless something funny is going on.

You clearly don't have basic computer literacy or are aware of the evils of mainframe computing thereby making our conversation moot.

Denuvo/steam/mmos exist because gamers are computer illiterate/irrational.

BUT the fact that steam/EGS have gutted traditional retailers and made physical copies almost unheard of

Steam was only possible because mmo generation accept user names and login accounts, aka steam is just a client-server back end for half-life 2 when it launched, you could give the back end for ultima online "steam" if you wanted to as well.

There is no difference because both are just intel x86 assembly executables with a back end. There is no quantifiable difference between steam and mmos, the fact you believe this means you don't understand mmo's were a rebrand of pc games so they could kill piracy. They wanted to take us back to mainframe computing of the 60's.

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