That's not how relativity works. Everyone else's clock appears to be slow to you while your clock appears slow to everyone else's.
Actually, it's more complicated than that, because your clock appears to run fast to an observer watching you approach and then extra slow as you pass and retreat from the observer. It's not clear to me whether the "signal delay" due to the finite speed of light is taken into account in the simulation because their appears to be no animation on anything in the arena. They should have made the "orbs" clocks so you could see the time dilation effect.