Stadia fan, and brokeass. At the time, I had a dodgy system with a failing GeForce. Stadia kept me sane during the plague when my PC wasn’t stable, and the PC kept me sane when the internet wasn’t good enough for stadia. Near the end, however, I switched to T-Mobile’s 5g internet service, and Stadia became rock solid. (5G should NOT be better than DSL! Fuck!)
I was desperately hoping that Google would resort to a strategy of benign neglect for Stadia, since I had like three or four games that I could play for the rest of my life on there.
I felt like I had a stroke when Ubisoft turned out to be the only ones to handle the shutdown gracefully.
Google did the right thing in the end with the controller firmware, but they should have had that ready on day 1 as a consolation prize. (I also would have liked it if they had some way to continue gaming on a Chromecast, or even better, a virtualized ChromeOS desktop in the cloud, but what I want clearly doesn’t matter to them, lol!) Glad they stepped up in the end, though. Those are still the most comfortable controllers I’ve ever used!
I also feel like Google should have negotiated some approach to license transfers from Stadia to elsewhere. Luna is still a laggy mess compared to the worst days on Stadia (at least, when it would start at allThanks, CenturyStink!) so the best bet would probably be to Microsoft — games available streamed via XCloud or locally on Windows or Xbox, for maximum flexibility. Steam would have been another obvious choice.
Come to think of it, for a while I hoped Valve would buy Stadia