is an interesting article on Infoworld at
describing Microsoft's new ClearType "technology".
The article is mostly gibberish, with phrases like
"We are able to address the area in between the pixels"
but if I understand it, they seem to be making a fuss
about oversampled, antialiased rendering, which has only
been around for a decade or two. These guys should get
Somebody tell me how this is different from
normal antialised text? I don't see it either.