Jim Williams writes "There is an interesting article on Infoworld at describing Microsoft's new ClearType "technology". The article is mostly gibberish, with phrases like "We are able to address the area in between the pixels" but if I understand it, they seem to be making a fuss about oversampled, antialiased rendering, which has only been around for a decade or two. These guys should get out more." Somebody tell me how this is different from normal antialised text? I don't see it either.