Blender and Free/Open Software
I received the following response from Ton (author of Blender) about making
it open software. The question for him, is how can he keep his company going
while releasing the software. The question for me is how many people would
be willing to commit to work on this project, so that Blender is improved and
has more features added to it than NeoGeo could do by itself. This might be
an opportunity a la Openscape. Any takers?
Our first concern is getting the free Unices working. Blender is a very complex
program, mainly written by 1 person (myself), quite chaotic and completely
undocumented. I'm not convinced this source code will survive if released.
Ton's letter follows:
What we do have is a plugin and library system. These will be released first. Maybe commercial, but for a very reasonable price.
We are looking for a method to keep it all freeware, and using the spin-off to keep our company running.
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Blender and Free/Open Software
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