Wings 3D Description
Wings 3D is a powerful subdivision modeler that is easy to use. Wings 3D was originally inspired by Mirai from Izware and Nendo. It has been in development since 2001 when Dan Gudmundsson and Bjorn Gustavsson (bjorng), first started the project. Richard Jones (optigon), maintained Wings and coded many of the new features between 2006-2012. Dan maintains Wings 3D with the help and support of the community. Wings 3D has a variety of modeling tools, a customizable user interface, support for light and materials, as well as an AutoUV mapping facility. Ericsson's open-source functional programming language Erlang is used to create Wings 3D. Wings 3D takes its name from the Winged Edge Data Structure, (WEDS). This data structure is used to store adjacency relationships between edges and faces in a Wings 3D model. Wings 3D is free and open-source. It can be used in personal and commercial projects.
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