NOX Description
NOX is a standalone, physically-accurate state of-an-art renderer that can be used as a stand-alone. Its engine is based upon unbiased methods. Global illumination can be evaluated using either Bidirectional Path Tracing (or Path Tracing). Although light behavior is based upon laws of physics some simplifications are made. No additional software is required for many post-production actions. NOX can import scenes from 3ds Max Blender, Cinema4D and 3ds Max. NOX is a powerful renderer on the market, but it is still in beta. It is constantly evolving and adding new features. You need to understand NOX's philosophy of rendering in order to make the best possible renders. For the best results, read the User Guide. It currently covers features starting with version 0.3.39. We have made a significant leap in software development since then. We are currently working on an updated version of User Guide, and plan to release it in autumn 2013.