Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
SYCL is an open, royalty-free programming standard established by the Khronos Group that facilitates heterogeneous and offload computing in modern ISO C++ by offering a unified abstraction layer where host and device code are integrated within the same C++ source file, targeting various devices such as CPUs, GPUs, FPGAs, and other accelerators. Serving as a C++ API, SYCL enhances the productivity and portability of heterogeneous computing by leveraging standard language constructs like templates, inheritance, and lambda expressions, enabling developers to effectively manage data and execution across different hardware platforms without the need for proprietary languages or extensions. Furthermore, SYCL expands upon the principles of acceleration backends like OpenCL and allows for seamless integration with other technologies, ensuring a consistent language framework, APIs, and ecosystem that simplify the processes of locating devices, managing data, and executing kernels efficiently. This adaptability makes SYCL an appealing choice for developers seeking a versatile solution in the evolving landscape of heterogeneous computing.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
API Access
Has API
Integrations
ThumbmarkJS
Avaturn
C++
Exclusive Addons
Gideros
Google
Google Chrome
Intratech 3D PDF Exporter
LiveKit
ML Console
Integrations
ThumbmarkJS
Avaturn
C++
Exclusive Addons
Gideros
Google
Google Chrome
Intratech 3D PDF Exporter
LiveKit
ML Console
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
The Khronos Group
Founded
2000
Country
United States
Website
www.khronos.org
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/
Product Features
Application Development
Access Controls/Permissions
Code Assistance
Code Refactoring
Collaboration Tools
Compatibility Testing
Data Modeling
Debugging
Deployment Management
Graphical User Interface
Mobile Development
No-Code
Reporting/Analytics
Software Development
Source Control
Testing Management
Version Control
Web App Development