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ease 0 out of 5 stars
features 0 out of 5 stars
design 0 out of 5 stars
support 0 out of 5 stars

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Average Ratings 0 Ratings

Total 0 out of 5 stars
ease 0 out of 5 stars
features 0 out of 5 stars
design 0 out of 5 stars
support 0 out of 5 stars

No User Reviews. Be the first to provide a review:

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Description

Omniverse™ Audio2Face beta serves as a versatile application that streamlines the process of animating a 3D character to synchronize with any voice-over track, making it ideal for projects in gaming, film, real-time digital assistants, or simply for enjoyment. This application can function both for interactive real-time use and as a conventional tool for facial animation creation. You have the flexibility to either run the results live or export them, giving you control over the output. Audio2Face facilitates retargeting to any 3D human or humanoid face, regardless of whether the design is realistic or stylized, allowing for quick character swaps—be they human or animal—with just a few clicks. The most recent update to Omniverse Audio2Face introduces blendshape conversion along with options for blendweight export, enhancing its functionality significantly. Furthermore, the application now includes support for export-import with Blendshapes for Blender and Epic Games Unreal Engine, which enables the generation of character motion through their respective Omniverse Connectors. This comprehensive set of features positions Audio2Face as an invaluable tool for animators and developers alike.

Description

afk.ai is an innovative online platform that enables game developers, animators, 3D artists, and studios to automate the rigging and animation of 3D characters. Users simply upload their 3D models, choose the desired body type, and the AI takes care of applying the appropriate skeleton and skin weights seamlessly. This tool accommodates a wide variety of models, including humanoids, various creatures, and props such as quadrupeds, horses, birds, dragons, dinosaurs, and many others like spiders, insects, and more. After rigging, users can preview, fine-tune animations, and ultimately export their rigged models in GLB or FBX formats, making them compatible with popular engines like Unity, Unreal Engine, Godot, Blender, and Three.js. Furthermore, pre-existing rigged characters can maintain their original skeletons and weights while incorporating animations from afk.ai. The platform also provides a desktop application for both Windows and macOS, an animation app for Android, and extensive developer tools through an API, a JavaScript package, command-line utilities, and an MCP server. Users can take advantage of free access, with options for paid Lifetime subscriptions and flexible pay-as-you-go API credits, ensuring a variety of pricing choices to suit different needs. This makes afk.ai a comprehensive solution for anyone looking to streamline their 3D character animation workflow.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Blender No 
Claude Code No 
Claude Desktop No 
Cursor No 
Godot No 
Model Context Protocol (MCP) No 
Three.js No 
Unity No 
Unreal Engine No 

Integrations

Blender Yes 
Claude Code Yes 
Claude Desktop Yes 
Cursor Yes 
Godot Yes 
Model Context Protocol (MCP) Yes 
Three.js Yes 
Unity Yes 
Unreal Engine Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

$29 one-time
A free tier is available. Lifetime access is $29 one time. API usage is pay as you go at $0.05 per rig, with prepaid credits available.
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App Yes 
Windows Yes 
Mac Yes 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

NVIDIA Omniverse

Country

United States

Website

www.nvidia.com/en-us/omniverse/apps/audio2face/

Vendor Details

Company Name

afk.ai

Founded

2025

Country

United States

Website

afk.ai

Product Features

Artificial Intelligence

Chatbot No 
For Healthcare No 
For Sales No 
For eCommerce No 
Image Recognition No 
Machine Learning No 
Multi-Language No 
Natural Language Processing No 
Predictive Analytics No 
Process/Workflow Automation No 
Rules-Based Automation No 
Virtual Personal Assistant (VPA) No 

Product Features

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