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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

NW.js, which was formerly referred to as node-webkit, allows users to directly access all Node.js modules from the DOM, offering an innovative approach to building applications using web technologies. This framework enables the creation of native applications by utilizing HTML5, CSS3, and WebGL, providing full compatibility with browser features. It seamlessly integrates Node.js APIs and third-party modules, allowing for direct calls to Node.js modules from both the DOM and web workers. Compatible with Linux, Mac OS X, and Windows, NW.js is built on the foundation of Chromium and Node.js. Additionally, it simplifies the process of converting a web application into a native one, opening up limitless opportunities for app development. With its user-friendly native UI library, frameless window options, easy packaging and distribution, npm compatibility, debugging features, comprehensive documentation, kiosk mode, file dialogs, and media support, NW.js enhances the developer experience. Furthermore, it supports advanced functionalities like web components, drag & drop, WebGL, WebRTC, datalist, and CSS3, while also ensuring data persistence for applications. This combination of features makes NW.js a versatile choice for developers looking to leverage web technologies in native app creation.

Description

WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.

API Access

Has API Yes 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Avaturn No 
Capture No 
Cocos Creator No 
Exclusive Addons No 
Gideros No 
Google No 
Google Chrome No 
Google Cloud Platform No 
Intratech 3D PDF Exporter No 
LiveKit No 
MolView No 
Node.js Yes 
Phaser No 
PixiJS No 
Slack No 
Slice:Drop No 
SuperMap GIS No 
Union Avatars No 
Urlbox No 
Viz4D No 

Integrations

Avaturn Yes 
Capture Yes 
Cocos Creator Yes 
Exclusive Addons Yes 
Gideros Yes 
Google Yes 
Google Chrome Yes 
Google Cloud Platform Yes 
Intratech 3D PDF Exporter Yes 
LiveKit Yes 
MolView Yes 
Node.js No 
Phaser Yes 
PixiJS Yes 
Slack Yes 
Slice:Drop Yes 
SuperMap GIS Yes 
Union Avatars Yes 
Urlbox Yes 
Viz4D Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook Yes 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

NW.js

Founded

2015

Website

nwjs.io

Vendor Details

Company Name

KHRONOS

Country

United States

Website

www.khronos.org/webgl/

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Product Features

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