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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Accelerate the creation of intricate scene compositions while assembling, lighting, simulating, and rendering 3D environments in real-time. NVIDIA Omniverse™ USD Composer, previously known as Create, serves as a premier application for extensive world-building and scene composition aligned with Universal Scene Description (USD) workflows. By simply connecting the app, you can eliminate pipeline delays and enhance productivity. Technical artists, designers, and engineers are empowered to efficiently construct complex and physically accurate simulations and 3D scenes in collaboration with their teams. Additionally, you can merge distinct design files from leading industry tools into a unified project, allowing for limitless and flexible iteration. USD Composer efficiently manages the tracking of changes and updates the composite project data, facilitating even more seamless iterations. Moreover, you can export stunning photorealistic renderings as high-fidelity images or immersive 360-degree panoramas, along with high-quality video captures using a dedicated movie tool, ensuring your visual storytelling is both captivating and professional. This powerful platform ultimately streamlines the creative process, allowing for greater innovation and collaboration in digital content creation.

Description

WorldClaw represents a comprehensive framework that facilitates the generation of expansive, freely navigable, and modifiable 3D open worlds, all derived from open-ended text prompts. Instead of constructing an entire world in one go, it employs a strategy that transitions from a broad overview to detailed regional features, ensuring spatial coherence while enriching local attributes. Initially, planning agents convert the text prompt into a structured scene specification that includes regions, terrain, assets, materials, visual aesthetics, and spatial arrangements. It establishes a globally consistent terrain base by utilizing semantic layouts, reusable assets, generative or procedural materials, and height fields that are sensitive to regional context. For areas that demand more intricate detail, WorldClaw generates terrain-conditioned compositions, reconstructs editable textured meshes, and appropriately places them within the scene. Subsequently, render-based agents enhance the terrain geometry, fine-tune object appearances, optimize arrangements, and ensure proper interactions with the surrounding environment. This multi-layered approach allows for both the creation of vast landscapes and the intricate detailing needed for immersive exploration.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

3ds Max Yes 
Blast Yes 
Flow Yes 
Houdini Yes 
Maya Yes 
NVIDIA Canvas Yes 
NVIDIA CloudXR Yes 
NVIDIA Omniverse Yes 
Revit Yes 
SketchUp Yes 
Unreal Engine Yes 

Integrations

3ds Max No 
Blast No 
Flow No 
Houdini No 
Maya No 
NVIDIA Canvas No 
NVIDIA CloudXR No 
NVIDIA Omniverse No 
Revit No 
SketchUp No 
Unreal Engine No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

NVIDIA

Country

United States

Website

www.nvidia.com/en-us/omniverse/apps/create/

Vendor Details

Company Name

Tencent

Founded

1998

Country

China

Website

tencent-hunyuan.github.io/Hunyuan3D-WorldClaw/

Product Features

3D Modeling

2D Drawing No 
Animation No 
Annotations No 
Bill of Materials No 
Character Modeling No 
Collaboration Tools No 
Component Library No 
Data Import / Export No 
For 3D Printing No 
For Architects No 
For Manufacturers No 
Reference Management No 
Simulation No 

Product Features

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