Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Accelerate the creation of intricate scene compositions while assembling, lighting, simulating, and rendering 3D environments in real-time. NVIDIA Omniverse™ USD Composer, previously known as Create, serves as a premier application for extensive world-building and scene composition aligned with Universal Scene Description (USD) workflows. By simply connecting the app, you can eliminate pipeline delays and enhance productivity. Technical artists, designers, and engineers are empowered to efficiently construct complex and physically accurate simulations and 3D scenes in collaboration with their teams. Additionally, you can merge distinct design files from leading industry tools into a unified project, allowing for limitless and flexible iteration. USD Composer efficiently manages the tracking of changes and updates the composite project data, facilitating even more seamless iterations. Moreover, you can export stunning photorealistic renderings as high-fidelity images or immersive 360-degree panoramas, along with high-quality video captures using a dedicated movie tool, ensuring your visual storytelling is both captivating and professional. This powerful platform ultimately streamlines the creative process, allowing for greater innovation and collaboration in digital content creation.
Description
SpriteKit is a powerful 2D game development framework created by Apple, designed to offer a comprehensive graphics rendering and animation system specifically for animating sprites or textured images. By utilizing Metal, it ensures high-performance rendering capabilities and works harmoniously with other Apple frameworks such as ARKit and SceneKit, which facilitates the development of captivating augmented reality experiences. Developers benefit from SpriteKit's built-in scene editor available in Xcode, allowing them to easily design, visualize, and refine game levels, characters, and animations, thereby enhancing the overall development workflow. Furthermore, the framework includes support for physics simulations, particle systems, and an array of special effects, which contribute to the creation of vibrant and interactive gaming environments. Thanks to its user-friendly API and extensive toolset, SpriteKit makes it easier for developers to craft entertaining 2D games and applications that can be enjoyed on all Apple devices. This versatility positions SpriteKit as a go-to option for developers aiming to innovate in the realm of mobile gaming.
API Access
Has API
No
API Access
Has API
Yes
Integrations
3ds Max
Yes
ARKit
No
Apple iOS
No
Apple iPadOS
No
Apple tvOS
No
Apple watchOS
No
Blast
Yes
Flow
Yes
GameplayKit
No
Houdini
Yes
Integrations
3ds Max
No
ARKit
Yes
Apple iOS
Yes
Apple iPadOS
Yes
Apple tvOS
Yes
Apple watchOS
Yes
Blast
No
Flow
No
GameplayKit
Yes
Houdini
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
No
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
NVIDIA
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/create/
Vendor Details
Company Name
Apple
Founded
1976
Country
United States
Website
developer.apple.com/documentation/spritekit/
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No