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Average Ratings 0 Ratings
Description
Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.
Description
Pixar Animation Studios has developed cutting-edge technology for rendering visual effects and animation. Their latest framework, designed specifically for physically-based rendering, offers unparalleled adaptability to fit any production pipeline. RenderMan is not only utilized for Pixar's own feature films but has also gained widespread adoption across the industry for its capabilities in rendering visual effects and animation, highlighting its inherent scalability and versatility. Users can now access ready-to-use production tools directly from Pixar, providing materials and light transport without the need for additional development. This physically based shading system enables RenderMan to create remarkably realistic lighting with minimal configuration, featuring comprehensive support for multi-bounce ray traced global illumination and ray traced subsurface scattering. A significant amount of research and innovation has been dedicated to transforming these typically costly effects into practical solutions for production environments. The materials offered come fully equipped with a plethora of creative options, empowering artists to bring their visions to life. This commitment to accessibility and quality positions RenderMan as a leader in the rendering technology landscape.
API Access
Has API
API Access
Has API
Integrations
Conductor
Dock
Flow
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
Integrations
Conductor
Dock
Flow
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$5 per lincense
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
NVIDIA
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/machinima/
Vendor Details
Company Name
Pixar
Founded
1986
Country
United States
Website
renderman.pixar.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce