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Description

MRTK-Unity is a Microsoft-led initiative that offers a comprehensive suite of components and functionalities designed to streamline the development of mixed reality applications across various platforms using Unity. It includes a versatile input system and foundational elements for spatial interaction and user interface creation. The framework allows developers to quickly prototype through in-editor simulations, providing instant feedback on modifications made. Additionally, it serves as an adaptable system where developers can easily interchange essential components. Among its features is a button control that accommodates multiple input methods, inclusive of the articulated hand tracking available on HoloLens 2. Users can also access a standard UI for the manipulation of objects within a three-dimensional environment. There are scripts available for object manipulation with either one or two hands, and a 2D-style plane that supports scrolling through articulated hand input. The toolkit includes scripts to enhance object interactivity with visual feedback and theme customization. Furthermore, it offers various object positioning behaviors, such as tag-along, body-lock, constant view size, and surface magnetism, along with a script designed for arranging an array of objects in a three-dimensional configuration, making it a robust choice for MR app developers. Ultimately, MRTK-Unity empowers developers to create immersive experiences with greater efficiency and flexibility.

Description

Utilize the RealityKit framework to achieve efficient 3D simulation and rendering capabilities. By harnessing the data provided by ARKit, RealityKit allows for the smooth incorporation of virtual elements into the physical world. The extensive features of RealityKit empower you to craft engaging augmented reality (AR) experiences. You can either import pre-designed assets, including complex arrangements created through the Reality Composer app, or construct them using meshes, materials, and textures from scratch. Additionally, you can position audio sources within the virtual environment and animate objects through both manual methods and physics-based simulations. Your application can also respond dynamically to user interactions and environmental changes. By enabling synchronization across multiple devices, you can facilitate shared AR experiences. Design the visual aesthetics and interactive behaviors of your app within Reality Composer, and enhance the gameplay with tailored RealityKit code. Furthermore, consider developing a multiplayer AR game by following the example set by the SwiftStrike app, expanding your creative possibilities in the augmented reality domain. This integration of various elements can lead to unique and immersive gaming experiences.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Fieldshare No 
Microsoft 365 Yes 
Ultraleap Gemini Yes 
Unity Yes 

Integrations

Fieldshare Yes 
Microsoft 365 No 
Ultraleap Gemini No 
Unity No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App Yes 
iPad App Yes 
Android App No 
Windows Yes 
Mac No 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App Yes 
iPad App Yes 
Android App No 
Windows No 
Mac Yes 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Microsoft

Founded

1975

Country

United States

Website

learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/

Vendor Details

Company Name

Apple

Founded

1976

Country

United States

Website

developer.apple.com/documentation/realitykit

Product Features

Augmented Reality

3D Objects No 
3D Product Visualization No 
Application Development No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
For Mapping No 
For Sales No 
For Training / Education No 
Object Recognition No 
Simulation No 
Usage Tracking / Analytics No 
Virtual Reality No 

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