Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
Description
Discover the most robust backend platform available in the gaming industry. Create a developer account today and dive into the myriad of ways you can manage your game effortlessly with Azure PlayFab's user-friendly online interface. Are you ready to integrate your game seamlessly? Choose your SDK, enter your credentials, and you'll be up and running in no time! Everything essential for creating and maintaining a live game is at your fingertips. Engage players wherever they are and enable connections with friends across all platforms. Scale dedicated multiplayer servers dynamically to accommodate your player base. Encourage player retention and keep them returning for more exciting adventures. Gain real-time insights into your game's performance and identify any potential issues swiftly. Import, store, process, and export the data generated by your games with ease. Ensure compliance with GDPR, COPPA, and various governmental regulations effortlessly. Process payments, manage virtual currencies, sell items from your catalog, and implement measures to prevent fraud. Foster player relationships and build vibrant communities. Customize operations and respond to events instantly, while also setting up your virtual economy, creating leaderboards, or perfecting your matchmaking algorithms. With these tools, the possibilities for your game are endless!
API Access
Has API
API Access
Has API
Integrations
Unity
Unreal Engine
Azure Marketplace
C#
C++
Community Sift
Facebook
JSON
Nakama
Satori LiveOps
Integrations
Unity
Unreal Engine
Azure Marketplace
C#
C++
Community Sift
Facebook
JSON
Nakama
Satori LiveOps
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$99 per month
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
playfab.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce