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Average Ratings 0 Ratings
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
Description
OutageScope serves as a collaborative platform for monitoring the status of gaming servers, designed to assist gamers in swiftly assessing the current operational status of online games. Moving beyond mere reliance on official status updates or simplistic uptime monitoring, OutageScope integrates reports from gamers, trend evaluations, and validated data sources to indicate whether game servers are running smoothly, facing difficulties, or showing signs of outages.
The service monitors server conditions for a variety of widely played games and reveals patterns of issues over various durations, thereby facilitating the identification of persistent problems or unexpected interruptions. Additionally, each game's page features up-to-date feedback from the community, enabling players to share their firsthand experiences, including difficulties such as login errors, connection interruptions, or challenges with matchmaking. This holistic approach ensures that gamers are well-informed about server reliability and can make better decisions regarding their gaming sessions.
API Access
Has API
API Access
Has API
Screenshots View All
No images available
Integrations
C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Vendor Details
Company Name
OutageScope
Founded
2025
Country
India
Website
outagescope.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce