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Description
We provide licensing for AI software that spans the entire L2-L4 autonomous driving framework, which includes components like perception, intent modeling, path planning, and vehicle control. Our solutions achieve exceptional accuracy in perception and intent prediction, significantly enhancing the safety of autonomous driving systems. By leveraging unsupervised learning alongside mathematical modeling, we can harness vast datasets for improved performance, bypassing the limitations of supervised learning. These advancements lead to technologies that are remarkably more capital-efficient, resulting in a reduced development cost for our clients. Our offerings include Helm.ai's comprehensive scene vision-based semantic segmentation, integrated with Lidar SLAM outputs from Ouster. We facilitate L2+ autonomous driving capabilities with Helm.ai on highways 280, 92, and 101, which encompasses features such as lane-keeping and adaptive cruise control (ACC) lane changes. Additionally, Helm.ai excels in pedestrian segmentation, utilizing key-point prediction to enhance safety. This includes sophisticated pedestrian segmentation and accurate keypoint detection, even in challenging conditions like rain, where we address corner cases and integrate Lidar-vision fusion for optimal performance. Our full scene semantic segmentation also accounts for various road features, including botts dots and faded lane markings, ensuring reliability across diverse driving environments. Through continuous innovation, we aim to redefine the boundaries of what autonomous driving technology can achieve.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
API Access
Has API
Integrations
Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
Xcode
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Helm.ai
Website
www.helm.ai/technology/
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/