Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Guerilla, which incorporates both Guerilla Station and Guerilla Render, is a well-established solution for Look Development, Assembly, Lighting, and Rendering, tailored specifically for the Animation and VFX sectors. It has been utilized across a diverse array of productions, ranging from fully computer-generated films to hybrid projects and visual effects, encompassing everything from feature-length movies to television series, and accommodating budgets of all sizes, whether low, medium, or high. This cutting-edge software is user-friendly and seamlessly integrates into existing pipelines, providing the essential flexibility needed for various projects without sacrificing performance. Enhance your creative potential with the innovative procedural system that now features four levels of instantiation depth. The software also offers complete OCIO management, enabling the use of looks and input LUTs, along with tools like color pickers and color boxes for precise color control. Furthermore, it allows for a reduced memory footprint with the Group Instance Prims feature, which streamlines instances made up of multiple objects. Additionally, the new Asynchronous OpenGL View helps to eliminate UI freezes while loading geometries in real-time, ensuring a smoother workflow. With these advancements, Guerilla empowers artists to push their creative boundaries even further.

Description

WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Cocos Creator
Exclusive Addons
Gideros
Google
Google Cloud Platform
Intratech 3D PDF Exporter
LiveKit
ML Console
Microsoft 365
Microsoft Edge
MolView
PixiJS
Rapport
Safari
Slack
Slice:Drop
Stack Overflow for Teams
SuperMap GIS
Union Avatars
Viz4D

Integrations

Cocos Creator
Exclusive Addons
Gideros
Google
Google Cloud Platform
Intratech 3D PDF Exporter
LiveKit
ML Console
Microsoft 365
Microsoft Edge
MolView
PixiJS
Rapport
Safari
Slack
Slice:Drop
Stack Overflow for Teams
SuperMap GIS
Union Avatars
Viz4D

Pricing Details

€280
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Guerilla Render

Founded

2008

Country

France

Website

guerillarender.com

Vendor Details

Company Name

KHRONOS

Country

United States

Website

www.khronos.org/webgl/

Product Features

Product Features

Alternatives

Alternatives

RenderDotC Reviews

RenderDotC

Dot C Software
SimLab Composer Reviews

SimLab Composer

SimLab Soft
LarkXR Reviews

LarkXR

Paraverse Technology Limited