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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Ghostty is a high-speed, feature-laden terminal emulator compatible with multiple platforms, utilizing native user interfaces and GPU acceleration to provide an unparalleled combination of speed and functionality. This terminal emulator adheres to full standards compliance by incorporating ECMA-48 and xterm conventions, ensuring it works seamlessly with existing shells and software. Its innovative multi-renderer design employs OpenGL, complete with ligature support, enabling it to maintain smooth rendering at up to 60 frames per second even during heavy usage, while a dedicated I/O thread minimizes jitter. Ghostty also supports advanced windowing features like multiple windows, tab management, and split views, all while integrating with native platform experiences through SwiftUI and GTK4. At its core, it is built on a shared library written in Zig, referred to as "libghostty," which can be embedded using a C API. Users are given the opportunity for basic customization options, including fonts, backgrounds, and color schemes, alongside an opt-in set of features tailored for interactive command-line tools, making its performance rival that of the top terminal emulators on the market today. Furthermore, Ghostty's design philosophy emphasizes user-friendliness, ensuring that both novice and experienced users can easily navigate its capabilities.

Description

WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.

API Access

Has API Yes 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Avaturn No 
Capture No 
Gideros No 
LiveKit No 
ML Console No 
Microsoft 365 No 
Microsoft Edge No 
MolView No 
Mozilla Firefox No 
Phaser No 
PixiJS No 
Rapport No 
Safari No 
Slack No 
Slice:Drop No 
Stack Overflow for Teams No 
SuperMap GIS No 
SwiftUI Yes 
Union Avatars No 
Viz4D No 

Integrations

Avaturn Yes 
Capture Yes 
Gideros Yes 
LiveKit Yes 
ML Console Yes 
Microsoft 365 Yes 
Microsoft Edge Yes 
MolView Yes 
Mozilla Firefox Yes 
Phaser Yes 
PixiJS Yes 
Rapport Yes 
Safari Yes 
Slack Yes 
Slice:Drop Yes 
Stack Overflow for Teams Yes 
SuperMap GIS Yes 
SwiftUI No 
Union Avatars Yes 
Viz4D Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

Ghostty

Country

United States

Website

ghostty.org

Vendor Details

Company Name

KHRONOS

Country

United States

Website

www.khronos.org/webgl/

Product Features

Product Features

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