Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Grids facilitates the quick prototyping and creation of games by utilizing a variety of regular and semi-regular grids, such as rectangular, isometric, hexagonal, triangular, and polar configurations. This GML script library, designed for GameMaker, allows developers to construct games featuring diverse grid types, including both pointy and flat hexagonal grids, as well as rectangular and diamond formations. We focus on Unity game development, crafting tailored software solutions that address the specific challenges of your project. Additionally, we offer comprehensive support for the development of your entire game, whether large or small in scale. If you're interested in our capabilities, we invite you to explore our portfolio for more insights. Moreover, Grids Pro enhances this experience by enabling creators to define their own 1D, 2D, and 3D grids, allowing for further customization of size and shape, thereby fostering the creation of distinctive game environments. You have the flexibility to set up your grids in the editor or implement them programmatically, ensuring a versatile approach to game design.
Description
The collection and analysis of extensive data from a vast array of devices scattered throughout a city serve as the backbone for numerous smart grid initiatives. Ubiik's Advanced Metering Infrastructure (AMI) solution enables utility companies to economically gather data from meters and field devices, empowering them to make strategic decisions that enhance grid stability and fortify grid resilience. The Head End System (HES) offers flexible and scalable microservices designed for the efficient processing and presentation of current information, allowing customers to interpret their meter data and drive meaningful business choices. Gathering large volumes of data from field meters can be a significant challenge, particularly when deploying utility-level systems that may involve hundreds of thousands to millions of smart meters. Each of these devices is responsible for consistently sending and receiving data at regular intervals, or as needed, from a central controller, ensuring that the information remains accurate and timely for optimal decision-making. This complexity emphasizes the importance of reliable communication systems in maintaining the effectiveness of smart grid operations.
API Access
Has API
Yes
API Access
Has API
No
Integrations
GameMaker
No
Unity
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Gamelogic
Founded
2013
Country
South Africa
Website
gamelogic.co.za/
Vendor Details
Company Name
Ubiik
Founded
2016
Country
United States
Website
www.ubiik.com/ami-solution
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No