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Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

Tcl is an exceptionally straightforward programming language that can be picked up quickly. If you have prior programming experience, you could grasp enough of Tcl to create engaging programs in just a few short hours. This webpage offers a succinct introduction to Tcl's primary features. Upon completing this overview, you'll likely feel confident enough to begin writing basic Tcl scripts independently; nonetheless, we suggest exploring one of the numerous Tcl books available for a more comprehensive understanding. Each command in Tcl comprises one or more words that are separated by spaces, as illustrated by the example containing four distinct words: expr, 20, +, and 10. The initial word denotes the command itself, while the subsequent words serve as the command's arguments. Although all Tcl commands are constructed from words, they each interpret their arguments in unique ways. Notably, the expr command considers all of its arguments collectively as an arithmetic expression, evaluates the expression, and returns the result as a string. In the case of the expr command, the division into words holds no significant importance. Additionally, mastering Tcl can lead to the development of more complex and functional scripts as you gain experience.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

ActiveState No 
Apache NetBeans No 
Caret No 
Coco Code Coverage No 
CodeConvert No 
CodeScene No 
ConTEXT Editor No 
Helix Editor No 
Komodo Edit No 
Komodo IDE No 
Notepad++ No 
Replit No 
Shells No 
Snipplr No 
Squish No 
Sublime Text No 
TextMate No 
Typora No 

Integrations

ActiveState Yes 
Apache NetBeans Yes 
Caret Yes 
Coco Code Coverage Yes 
CodeConvert Yes 
CodeScene Yes 
ConTEXT Editor Yes 
Helix Editor Yes 
Komodo Edit Yes 
Komodo IDE Yes 
Notepad++ Yes 
Replit Yes 
Shells Yes 
Snipplr Yes 
Squish Yes 
Sublime Text Yes 
TextMate Yes 
Typora Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

Tcl

Website

www.tcl.tk/about/language.html

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Product Features

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