Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
GMSWorks 4.4 represents the most current version of the CAD/CAM software that has been aiding engineers in the creation and production of intricate parts since 1982. This software package integrates the cutting-edge DESIGNBASE advanced modeling kernel, which boasts exceptional capabilities in free form surface and solid geometry modeling along with unrivaled design editing features. Significant upgrades in complex surface and solid modeling empower users to design, alter, and manufacture even the most intricate components of today's industry. GMSWorks provides an extensive combination of design editing options, allowing modifications through various methods such as direct geometry manipulation, sophisticated history management, or simply by adjusting a parametric dimension. The newly enhanced graphical interface offers impressive 3-D visualizations of designs, leveraging OpenGL technology to produce higher quality images, accelerate rendering times, and create a more dynamic workspace. Additionally, GMSWorks 4.4 is designed to streamline workflows, enabling engineers to maximize their productivity while tackling challenging design projects.
Description
OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Alacritty
No
Amazon EC2 G4 Instances
No
Android
No
Apple iOS
No
Apple iPadOS
No
Fire Dynamics Simulator (FDS)
No
GameplayKit
No
Ghostty
No
Miele-LXIV
No
Openwind
No
Integrations
Alacritty
Yes
Amazon EC2 G4 Instances
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
Fire Dynamics Simulator (FDS)
Yes
GameplayKit
Yes
Ghostty
Yes
Miele-LXIV
Yes
Openwind
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
C-Solutions, Inc
Founded
1996
Country
Nebraska
Website
www.gmsworks.com/gmsworks.php
Vendor Details
Company Name
OpenGL
Founded
1991
Website
www.opengl.org
Product Features
CAD
2 1/2-Axis Milling
No
2D Drawing
No
3-Axis Milling
No
3D Modeling
No
4-Axis Milling
No
5-Axis Milling
No
Civil
No
Collaboration
No
Database Connectivity
No
Design Analysis
No
Design Export
No
Document Management
No
Electrical
No
Hole Making
No
Mechanical
No
Mechatronics
No
Presentation Tools
No
Simulate Cycles
No
Spiral Output
No
Structural Engineering
No
Toolpath Simulation
No
User Defined Cycles
No
Computer-Aided Manufacturing (CAM)
Automatic Feature Recognition
No
CAD
No
CNC Machining
No
Custom Commands
No
Raw Material Management
No
Toolpath Simulation
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No