Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.

Description

Effortless distribution of processing tasks for anywhere between 1 and over 10,000 frames across more than 1,000 high-performance servers significantly reduces rendering times compared to local PC processing. This cloud rendering solution alleviates the burden on your personal computer, enabling it to handle additional tasks concurrently. As a result, creators benefit from extended production time for various applications such as VFX, CGI, 3D modeling, virtual reality, motion graphics, or any other creative projects they are working on. Additionally, when examining the Shader editor, you will notice a distinct icon indicating whether the resource is packed or unpacked, which can be crucial for efficient workflow management. This attention to detail in resource management enhances the overall efficiency of the creative process.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

AMD Radeon ProRender
Autodesk Arnold
Blender
Maya
V-Ray

Integrations

AMD Radeon ProRender
Autodesk Arnold
Blender
Maya
V-Ray

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

$0.03 per GPU minute
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Fujiyama

Founded

2011

Country

Japan

Website

tsubo164.github.io/Fujiyama-Docs/

Vendor Details

Company Name

Render Pool

Website

renderpool.net

Product Features

Product Features

Alternatives

AIR Reviews

AIR

SiTex Graphics

Alternatives

Direct3D Reviews

Direct3D

Microsoft
Redshift Reviews

Redshift

Maxon
C-Radiant Reviews

C-Radiant

Aechelon Technology