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Average Ratings 0 Ratings

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ease
features
design
support

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Description

Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.

Description

Guerilla, which incorporates both Guerilla Station and Guerilla Render, is a well-established solution for Look Development, Assembly, Lighting, and Rendering, tailored specifically for the Animation and VFX sectors. It has been utilized across a diverse array of productions, ranging from fully computer-generated films to hybrid projects and visual effects, encompassing everything from feature-length movies to television series, and accommodating budgets of all sizes, whether low, medium, or high. This cutting-edge software is user-friendly and seamlessly integrates into existing pipelines, providing the essential flexibility needed for various projects without sacrificing performance. Enhance your creative potential with the innovative procedural system that now features four levels of instantiation depth. The software also offers complete OCIO management, enabling the use of looks and input LUTs, along with tools like color pickers and color boxes for precise color control. Furthermore, it allows for a reduced memory footprint with the Group Instance Prims feature, which streamlines instances made up of multiple objects. Additionally, the new Asynchronous OpenGL View helps to eliminate UI freezes while loading geometries in real-time, ensuring a smoother workflow. With these advancements, Guerilla empowers artists to push their creative boundaries even further.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

€280
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Fujiyama

Founded

2011

Country

Japan

Website

tsubo164.github.io/Fujiyama-Docs/

Vendor Details

Company Name

Guerilla Render

Founded

2008

Country

France

Website

guerillarender.com

Product Features

Product Features

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