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Description
FRED is an all-encompassing software solution designed to model the behavior of light in optomechanical systems through ray tracing techniques. It accommodates both coherent and incoherent light paths and enables users to apply realistic surface characteristics to each system component. Among its notable features are the rapid and precise simulation of a variety of light sources, including lasers, arc lamps, LEDs, ideal emitters, bulbs, and custom ray sets defined by users. The software also includes sophisticated geometry handling, scattering capabilities, optimization tools, scripting options, and graphical utilities, allowing for meticulous control over ray tracing parameters during the simulations. Additionally, it offers extensive post-tracing analysis tools and reports, facilitates real-time visualization and modification of intricate optical and mechanical configurations, and boasts high extensibility through user-generated scripts. Ultimately, FRED serves as a fundamental resource for the effective propagation of light within optomechanical frameworks, making it invaluable for researchers and engineers in the field.
Description
Kray stands out as a cutting-edge global illumination renderer that facilitates swift and precise scene rendering, especially in environments where indirect lighting is crucial. It incorporates the latest algorithms and enhancements, enabling it to efficiently generate comprehensive global illumination effects, including reflections, refractions, and caustics, on standard computing systems. The renderer boasts rapid global illumination techniques such as light/photon mapping, which, while biased, provides impressive speed with minimal dependency on ray recursion counts; path tracing, which is unbiased and employs various sampling optimizations; and irradiance caching, designed for fast, view-independent storage of reusable GI solutions, along with caustics management. It features diverse light models, including point, directional, line, area, background lights, HDR image-based lighting, and the ability to pre-sample lights. Additionally, it supports instancing, permitting the efficient reuse of the same geometry across multiple locations in the rendered scene with minimal memory usage. Remarkably, instanced geometry can even be instantiated further, allowing for self-cloning capabilities with a user-defined number of recursions, making Kray a versatile tool for advanced rendering tasks.
API Access
Has API
API Access
Has API
Integrations
Finaxus
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
€70 per unit
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Photon Engineering
Founded
1998
Country
United States
Website
photonengr.com/fred
Vendor Details
Company Name
Kray
Country
Poland
Website
www.kraytracing.com/about/overview/