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Average Ratings 0 Ratings
Description
Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.
Description
OctaneRender® stands out as the first and fastest unbiased GPU rendering engine in the world, known for its spectrally accurate results that surpass any other production renderer currently available. OTOY® is dedicated to pushing the boundaries of graphics technology through innovative machine learning enhancements, comprehensive out-of-core geometry support, and impressive speed improvements ranging from 10 to 100 times in the scene graph. The addition of RTX raytracing GPU hardware acceleration offers remarkable render speed boosts of 2 to 5 times when utilizing NVIDIA raytracing GPUs, supporting multiple GPUs for enhanced performance. These speed improvements are particularly noticeable in more intricate scenes and can be assessed using RTX OctaneBench®. Furthermore, the updated layered material system permits users to create complex materials composed of a base layer and up to eight additional layers stacked on top, enhancing creative possibilities. Additionally, the introduction of new nodes such as layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes enriches the toolset available for artists. This comprehensive update not only enhances the functionality but also significantly expands the creative potential within OctaneRender®.
API Access
Has API
API Access
Has API
Integrations
Adobe After Effects
AutoCAD
Blender
Cinema 4D
Drop & Render
ForRender
Inventor
Magic Bullet
Maya
Modo
Integrations
Adobe After Effects
AutoCAD
Blender
Cinema 4D
Drop & Render
ForRender
Inventor
Magic Bullet
Maya
Modo
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
€699 per month
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
docs.microsoft.com/en-us/windows/win32/direct3d
Vendor Details
Company Name
otoy
Founded
2008
Country
United States
Website
home.otoy.com/render/octane-render/