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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.

Description

NVIDIA® Iray® is a user-friendly rendering technology based on physical principles that produces ultra-realistic images suitable for both interactive and batch rendering processes. By utilizing advanced features such as AI denoising, CUDA®, NVIDIA OptiX™, and Material Definition Language (MDL), Iray achieves outstanding performance and exceptional visual quality—significantly faster—when used with the cutting-edge NVIDIA RTX™ hardware. The most recent update to Iray includes RTX support, which incorporates dedicated ray-tracing hardware (RT Cores) and a sophisticated acceleration structure to facilitate real-time ray tracing in various graphics applications. In the 2019 version of the Iray SDK, all rendering modes have been optimized to take advantage of NVIDIA RTX technology. This integration, combined with AI denoising capabilities, allows creators to achieve photorealistic renders in mere seconds rather than taking several minutes. Moreover, leveraging Tensor Cores found in the latest NVIDIA hardware harnesses the benefits of deep learning for both final-frame and interactive photorealistic outputs, enhancing the overall rendering experience. As rendering technology advances, Iray continues to set new standards in the industry.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

3ds Max
Adobe Substance 3D Designer
Adobe Substance 3D Painter
CATIA
Maya
Patchwork 3D
SOLIDWORKS
Sante DICOM Viewer
Siemens NX
iRender

Integrations

3ds Max
Adobe Substance 3D Designer
Adobe Substance 3D Painter
CATIA
Maya
Patchwork 3D
SOLIDWORKS
Sante DICOM Viewer
Siemens NX
iRender

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Microsoft

Founded

1975

Country

United States

Website

docs.microsoft.com/en-us/windows/win32/direct3d

Vendor Details

Company Name

NVIDIA

Founded

1993

Country

United States

Website

www.nvidia.com/en-us/design-visualization/iray/

Product Features

Product Features

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