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Description
Direct3D serves as a low-level application programming interface (API) designed for rendering primitives through the graphics pipeline, as well as executing parallel tasks using compute shaders. For further details, consider the following information. Direct3D 12 offers a robust API and platform that empowers applications to leverage the graphical and computational strengths of computers equipped with one or more GPUs that are compatible with Direct3D 12. Additionally, Microsoft Direct3D 11 is utilized for crafting 3-D graphics in gaming, scientific endeavors, and desktop applications. The DXGI component is responsible for various tasks, including the enumeration of graphics adapters, display mode management, buffer format selection, resource sharing across processes, and the presentation of rendered frames to monitors or windows. HLSL, or High-Level Shader Language, serves as the primary tool for creating C-like programmable shaders specifically for the Direct3D pipeline. Furthermore, the DirectDraw surface file format (DDS) facilitates both uncompressed and compressed (DXTn) textures, along with support for mipmaps, cube maps, and volume maps, enhancing the versatility of texture handling in graphics applications. This diverse range of functionalities underscores the significance of Direct3D in modern graphics development.
Description
Indigo Renderer is a cutting-edge, unbiased renderer that produces photorealistic images using both GPU and CPU, focusing on achieving the highest image quality by faithfully replicating the behavior of light. It integrates advanced rendering capabilities along with intuitive models for materials and cameras, simplifying the process through an interactive and photographic user experience. Utilizing an OpenCL-based GPU engine, Indigo delivers exceptional performance on both Nvidia and AMD graphics cards, achieving speeds that are approximately ten times quicker with just a single modern GPU. By adding additional GPUs, users can harness even more power to rapidly create stunning 4K images and animations. The latest version, Indigo 4, introduces features such as a dark user interface mode, interactive previews for materials, and light-layer thumbnails, along with RGB color curves and responsive trackball navigation, all contributing to a more streamlined and enjoyable workflow. Furthermore, these enhancements ensure that users can efficiently manage their rendering tasks while enjoying an aesthetically pleasing design.
API Access
Has API
API Access
Has API
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$835 per license
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
docs.microsoft.com/en-us/windows/win32/direct3d
Vendor Details
Company Name
Indigo Renderer
Country
Germany
Website
www.indigorenderer.com