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Description
Seed Diffusion Preview is an advanced language model designed for code generation that employs discrete-state diffusion, allowing it to produce code in a non-sequential manner, resulting in significantly faster inference times without compromising on quality. This innovative approach utilizes a two-stage training process that involves mask-based corruption followed by edit-based augmentation, enabling a standard dense Transformer to achieve an optimal balance between speed and precision while avoiding shortcuts like carry-over unmasking, which helps maintain rigorous density estimation. The model impressively achieves an inference rate of 2,146 tokens per second on H20 GPUs, surpassing current diffusion benchmarks while either matching or exceeding their accuracy on established code evaluation metrics, including various editing tasks. This performance not only sets a new benchmark for the speed-quality trade-off in code generation but also showcases the effective application of discrete diffusion methods in practical coding scenarios. Its success opens up new avenues for enhancing efficiency in coding tasks across multiple platforms.
Description
Recent advancements in text-based 3D object generation have yielded encouraging outcomes; however, leading methods generally need several GPU hours to create a single sample, which is a stark contrast to the latest generative image models capable of producing samples within seconds or minutes. In this study, we present a different approach to generating 3D objects that enables the creation of models in just 1-2 minutes using a single GPU. Our technique initiates by generating a synthetic view through a text-to-image diffusion model, followed by the development of a 3D point cloud using a second diffusion model that relies on the generated image for conditioning. Although our approach does not yet match the top-tier quality of existing methods, it offers a significantly faster sampling process, making it a valuable alternative for specific applications. Furthermore, we provide access to our pre-trained point cloud diffusion models, along with the evaluation code and additional models, available at this https URL. This contribution aims to facilitate further exploration and development in the realm of efficient 3D object generation.
API Access
Has API
API Access
Has API
Integrations
C++
Flyne AI
Fuser
Galaxy.ai
Go
Java
Python
TESS AI
WaveSpeedAI
graphis
Integrations
C++
Flyne AI
Fuser
Galaxy.ai
Go
Java
Python
TESS AI
WaveSpeedAI
graphis
Pricing Details
Free
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
ByteDance
Founded
2012
Country
China
Website
seed.bytedance.com/en/seed_diffusion
Vendor Details
Company Name
OpenAI
Founded
2015
Country
United States
Website
openai.com/research/point-e