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Average Ratings 0 Ratings
Description
AppGameKit VR introduces a set of intuitive and robust VR commands to enhance the existing AppGameKit Script language, enabling developers to easily create immersive VR experiences. With just a handful of commands, users can begin crafting their own applications, including functionalities like head-mounted display detection and touch controller event registration. To access this DLC, users need to have AppGameKit installed, along with an OpenVR-compatible head-mounted display and either HTC Vive or optional Touch controllers. Currently, this DLC is exclusively available for Windows users. The package includes more than 60 commands, and to facilitate a smooth start, a variety of introductory demos have been provided to guide developers in bringing their ideas to life. Additionally, the asset browser window allows for effective visualization and management of media assets, enabling users to view images, 3D models, and text files, as well as listen to audio and music files. This comprehensive toolset empowers creators to explore the possibilities of virtual reality in innovative ways.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
API Access
Has API
Integrations
Avaturn
Exclusive Addons
Gideros
Google
Google Chrome
Google Cloud Platform
Intratech 3D PDF Exporter
LiveKit
ML Console
Microsoft Edge
Integrations
Avaturn
Exclusive Addons
Gideros
Google
Google Chrome
Google Cloud Platform
Intratech 3D PDF Exporter
LiveKit
ML Console
Microsoft Edge
Pricing Details
$29.99 per license
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
AppGameKit
Founded
1999
Country
United Kingdom
Website
www.appgamekit.com/dlc/vr
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/
Product Features
Virtual Reality
Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping