Games

Are Split Spacebars the Next Big Gaming Keyboard Trend? (pcgamer.com) 58

"There are countless upgrades you could make to your gaming setup," writes PC Gamer's Jacob Ridley. "A wireless this, a bigger that, a faster thing. But how do you know what's going to be a genuine upgrade worth investing in? Personally, I think it might be split spacebars." His argument centers on the fact that spacebars take up a "greedy" amount of keyboard space -- space that could instead be divided into multiple keys for different actions, such as voice chat or melee attacks. From the report: While it's often very easy to reprogram your spacebar to do a different action via your keyboard's software, it's a lot harder to reprogram your brain to hit any other key when you try to jump in game. Spacebar makes you jump. Everyone knows that; it's practically etched onto your brain if you're a long-time mouse and keyboard player. So, why does a split spacebar help with that? It comes down to this: once you know which side of a spacebar you tend to thwack with your thumb, you can program the other side to do whatever you want. I hit the right-side of my spacebar every time when I'm typing. Therefore, when I started using a Wooting 60HE v2 with a split spacebar, I set the left-side to be the delete key; the keyboard lacking a dedicated delete key for its 60% size.

Though for gaming, the split spacebar offers much more varied purpose. People do strange things with the WASD keys that I won't litigate here, but I'm pretty sure most gamers use their left thumb to strike the spacebar for gaming. Right? Right. If you fall into this category, you have the option of using the right-side spacebar for things like a chunky melee key, or, my personal favorite, an in-game voice chat key.

AT&T

AT&T Outlines $250 Billion US Investment Plan To Boost Infrastructure In AI Age (reuters.com) 12

AT&T plans to invest more than $250 billion over the next five years to expand U.S. telecom infrastructure for the AI age. The company says it will also hire thousands of technicians while partnering with AST SpaceMobile to extend coverage to remote areas. Reuters reports: Rapid adoption of artificial intelligence, cloud computing and connected devices has prompted telecom operators to invest heavily in fiber and 5G networks as they also seek to fend off intensifying competition from cable broadband providers. AT&T, which has about 110,000 employees in the U.S., said the new hires will help build and maintain its infrastructure. The outlay includes capital expenditure and other spending, the company said.

The spending will focus on expanding its fiber and wireless networks, including accelerating deployment of fiber broadband, 5G home internet and satellite connectivity to extend coverage across urban, suburban and rural areas. [...] AT&T is also working with satellite partner AST SpaceMobile to expand connectivity to remote regions where traditional network infrastructure is difficult to deploy. The company said it would continue spending on the FirstNet network built for first responders and bolster investment in network security and artificial intelligence-driven threat detection.

Transportation

Vehicle Tire Pressure Sensors Enable Silent Tracking (darkreading.com) 96

Longtime Slashdot reader linuxwrangler writes: Dark Reading reports that a team of researchers has determined that signals from tire pressure monitoring systems (TPMSs), required in U.S. cars since 2007, can be used to track the presence, type, weight, and driving pattern of vehicles. The researchers report (PDF) that the TPMS data, which includes unique sensor IDs, is sent in clear text without authentication and can be intercepted 40-50 meters from a vehicle using devices costing $100. "Researchers have discovered that most TPMS sensors transmit a unique identifier in clear text that never changes during the lifetime of the tire," the researchers pointed out. "This unencrypted wireless communication makes the signals susceptible to eavesdropping and potential tracking by any third party in proximity to the car."
The Internet

Qualcomm CEO: 'Resistance Is Futile' As 6G Mobile Revolution Approaches (fortune.com) 107

At Mobile World Congress, Cristiano Amon of Qualcomm argued that the coming 6G networks will power an AI-driven "agent economy," where devices and AI assistants constantly communicate across the network. "AI will fundamentally change our mobile experiences," Qualcomm chief executive, Cristiano Amon says. "It's going to change how we think about our smartphones. Think about our personal computing. Think about and interact with a car. The car is now a computing surface. If you actually believe in the AI revolution, 6G will be required. Resistance is futile." The company says early consumer testing could begin around the 2028 Los Angeles Olympics, with broader rollouts expected by 2029. Fortune's Kamal Ahmed reports: Akash Palkhiwala is Qualcomm's chief financial officer and chief operating officer. I spent some time with him at the company's stand, as his leading engineers took me through a 6G future where individuals will have real-time information delivered to them via their glasses. Palkhiwala compliments me on my watch, which only does one thing. It tells me the time. "6G is going to be the first time that connectivity and AI come together in the network. What we're building is the first AI-native wireless network that's ever been built," he explains.

"The traffic that we expect on 6G is way different than what we had before," says Palkhiwala. "Before, it was all about consumer traffic. We expect 6G to be driven by [AI] agent traffic. Think about all these use cases where there are AI agents sitting on various devices -- your glasses, your watch, your phone, your PC. These agents are going to be talking back and forth across the network to other agents and services. "The traffic completely changes. 6G is being built with this idea that the traffic that goes on the network is not just going to be consumer voice calls or downloading videos, we're going to have agents talking to each other, so the reliability of the network becomes very important."

On-device capabilities (the ability of your phone to process far more data); edge computing (locally sourced IT technology rather than distant data centers); more efficient use of available bandwidth (AI-enabled load control); and greater cloud access will all come together to produce a new wireless network. [...] "Today we are in the application economy," he notes. "On the phone, you want to make a travel reservation, you go to one application. You want to order an Uber, you go to a second application. You want to order food, you go to a third application, movie tickets, etc. The user has to go through that effort. In the future, you think of the app economy moving over to an agent economy, where there's one agent I'm interacting with, and I can ask that agent to book me a movie ticket or a plane ticket, to order food for me, get an Uber for me. It knows everything about me."

Iphone

Apple Introduces iPhone 17e With MagSafe and A19 (macworld.com) 31

Apple today announced the iPhone 17e with support for MagSafe and an upgraded A19 chip. The base model also gets a bump to 256GB of storage at $599, and Apple is equipping the device with its new scratch-resistant Ceramic Shield 2 glass that's supposedly 3x more durable than the 16e. Macworld reports: MagSafe would normally mean significantly faster wireless charging speeds too: the 16e is capped at 7.5W, whereas recent iPhones can wirelessly charge using MagSafe at up to 22W or even 25W. Unfortunately the iPhone 17e has not been given access to the full extent of MagSafe's powers in this regard, and has a limit of 15W. That's the same as MagSafe on the iPhones 12 through 15, and remains an improvement on the 16e, but is still disappointing. [...]

It was also expected that the 17e would get a new processor, as this is a standard upgrade for almost every refresh of almost every Apple product. The iPhone 16e came with an A18 chip; the 17 has an A19, which, according to Apple, "delivers exceptional performance for everything users do." Of course that depends on the user and their needs, and it's important to point out that, just like last year, Apple has chosen to use "binned" units of the chip in order to save money. Binned chips have failed manufacturing tests in some minor way and don't have the full complement of cores. [...]

And although the cameras are still disappointingly few in number -- one on the front and one on the back -- the wording for the portrait mode has been updated from "Portrait mode with Depth Control" (the same as on the iPhone 12) to "Next-generation portraits with Focus and Depth Control" (same as on the iPhone 17). This appears to highlight the fact that you can change the focus point.
The 17e is available in white, black, and soft pink starting at $599.
Communications

600% Memory Price Surge Threatens Telcos' Broadband Router, Set-Top Box Supply (counterpointresearch.com) 71

Telecom operators planning aggressive fiber and fixed wireless broadband rollouts in 2026 face a serious supply problem -- DRAM and NAND memory prices for consumer applications have surged more than 600% over the past year as higher-margin AI server segments absorb available capacity, according to Counterpoint Research.

Routers, gateways and set-top boxes have been hit hardest, far worse than smartphones; prices for "consumer memory" used in broadband equipment jumped nearly 7x over the last nine months, compared to 3x for mobile memory. Memory now makes up more than 20% of the bill of materials in low-to-mid-end routers, up from around 3% a year ago. Counterpoint expects prices to keep rising through at least June 2026. Telcos that were also looking to push AI-enabled customer premises equipment -- requiring even more compute and memory content -- face additional headwinds.
HP

HP Now Rents Gaming Laptops (pcgamer.com) 54

HP has quietly launched a gaming laptop subscription service called the OMEN Gaming Subscription that lets customers pay a monthly fee to use one of several gaming laptops but never actually own the hardware, even after paying well past the machine's retail price.

The service ranges from $50 a month for an HP Victus 15-inch laptop with an RTX 4050 to $130 a month for an Omen Max 16 with an RTX 5080. At current sale prices, subscribers would exceed the cost of buying the laptop outright within 16 to 19 months; at MSRP, that window stretches to roughly 25 months. In exchange for giving up ownership, subscribers get yearly hardware upgrades, next-day replacements, 24/7 support, and an ongoing warranty. There is a 30-day trial period, but cancelling in the second month triggers steep early termination fees -- $550 for the Victus 15 and $1,430 for the Omen Max 16. Cancellation becomes free only after the 13th month. HP also offers accessories like the HyperX Cloud Alpha Wireless headset as add-on rentals for $8 a month.
Technology

Google Home Finally Adds Support For Buttons (theverge.com) 33

An anonymous reader shares a report: Google Home users, your long nightmare is over. The platform has finally added support for buttons. The release notes for a February 2 update state that several new starter conditions for automations are now available, including "Switch or button pressed."

Smart buttons are physical, programmable switches that you can press to trigger automations or control devices in your smart home, such as turning lights on or off, opening and closing shades, running a Good Night scene, or starting a robot vacuum. A great alternative to voice and app control when you want to control multiple devices, smart buttons are often wireless and generally have several ways to press them: single press, double press, and long press, meaning one button can do multiple things.

The Internet

Comcast Keeps Losing Customers Despite Price Guarantee, Unlimited Data (arstechnica.com) 79

Comcast's attempt to slow broadband customer losses still isn't stopping the bleeding as fiber and fixed wireless competition intensifies. In Q4 2025 alone, Comcast lost 181,000 broadband subscribers, even as it leans harder into wireless bundling and other business lines like Peacock and theme parks. Ars Technica reports: The Q4 net loss is more than the 176,000 loss predicted by analysts, although not as bad as the 199,000-customer loss that spurred [Comcast President Mike Cavanagh's] comment about Comcast "not winning in the marketplace" nine months ago. The Q4 2025 loss reported today is also worse than the 139,000-customer loss in Q4 2024 and the 34,000-customer loss in Q4 2023.

"Subscriber losses were 181,000, as the early traction we are seeing from our new initiatives was more than offset by continued competitive intensity," Comcast CFO Jason Armstrong said during an earnings call today, according to a Motley Fool transcript. Comcast's residential broadband customers dropped to 28.72 million, while business broadband customers dropped to 2.54 million, for a total of 31.26 million.

Armstrong said that average revenue per user grew 1.1 percent, "consistent with the deceleration that we had previewed reflecting our new go-to-market pricing, including lower everyday pricing and strong adoption of free wireless lines." Armstrong expects average revenue per user to continue growing slowly "for the next couple of quarters, driven by the absence of a rate increase, the impact from free wireless lines, and the ongoing migration of our base to simplified pricing." Comcast Connectivity & Platforms chief Steve Croney said the firm is facing "a more competitive environment from fiber" and continued competition from fixed wireless. "The market is going to remain intensely competitive," he said.

Open Source

New Linux/Android 2-in-1 Tablet 'Open Slate' Announced by Brax Technologies (braxtech.net) 13

Brax Technologies just announced "a privacy-focused alternative to locked-down tablets" called open_slate that can double as a consumer tablet and a Linux-capable workstation on ARM.

Earlier Brax Technologies built the privacy-focused smartphone BraX3, which co-founder Plamen Todorov says proved "a privacy-focused mobile device could be designed, crowdfunded, manufactured, and delivered outside the traditional Big Tech ecosystem." Just as importantly, BraX3 showed us the value of building with the community. The feedback we received — what worked, what didn't, and what people wanted next — played a major role in shaping our direction going forward. Today, we're ready to share the next step in that journey...
They're promising their "2-in-1" open_slate tablet will be built with these guiding principles:
  • Modularity beyond repairability". ("In addition to a user-replaceable battery, it supports an M.2 expansion slot, allowing users to customize storage and configurations to better fit their needs.")
  • Hardware-level privacy and control, with physical switches allowing users to disable key components like wireless radios, sensors, microphones, and cameras.
  • Multi-OS compatibility, supporting "multiple" Android-based operating systems as well as native Linux distributions. ("We're working with partners and the community to ensure proper, long-term OS support rather than one-off ports.")
  • Longevity by design — a tablet that's "supported over time"

Brax has already created an open thread with preliminary design specs. "The planned retail price is 599$ for the base version and 799$ for the Pro version," they write. "We will be offering open_slate (both versions) at a discount during our pre-order campaign, starting as low as 399$ for the base version and 529$ for the Pro version for limited quantities only which may sell out in a day or two from launching pre-orders...

"Pre-orders will open in February, via IndieGoGo. Make sure to subscribe for notifications if you don't want to miss the launch date."

Thanks to long-time Slashdot reader walterbyrd for sharing the news.


Google

Google Discover Replaces News Headlines With Sometimes Inaccurate AI-Generated Alternatives (theverge.com) 25

An anonymous reader shared this report from The Verge: In early December, I brought you the news that Google has begun replacing Verge headlines, and those of our competitors, with AI clickbait nonsense in its content feed [which appears on the leftmost homescreen page of many Android phones and the Google app's homepage]. Google appeared to be backing away from the experiment, but now tells The Verge that its AI headlines in Google Discover are a feature, one that "performs well for user satisfaction." I once again see lots of misleading claims every time I check my phone...

For example, Google's AI claimed last week that "US reverses foreign drone ban," citing and linking to this PCMag story for the news. That's not just false — PCMag took pains to explain that it's false in the story that Google links to...! What does the author of that PCMag story think? "It makes me feel icky," Jim Fisher tells me over the phone. "I'd encourage people to click on stories and read them, and not trust what Google is spoon-feeding them." He says Google should be using the headline that humans wrote, and if Google needs a summary, it can use the ones that publications already submit to help search engines parse our work.

Google claims it's not rewriting headlines. It characterizes these new offerings as "trending topics," even though each "trending topic" presents itself as one of our stories, links to our stories, and uses our images, all without competent fact-checking to ensure the AI is getting them right... The AI is also no longer restricted to roughly four words per headline, so I no longer see nonsense headlines like "Microsoft developers using AI" or "AI tag debate heats." (Instead, I occasionally see tripe like "Fares: Need AAA & AA Games" or "Dispatch sold millions; few avoided romance.")

But Google's AI has no clue what parts of these stories are new, relevant, significant, or true, and it can easily confuse one story for another. On December 26th, Google told me that "Steam Machine price & HDMI details emerge." They hadn't. On January 11th, Google proclaimed that "ASUS ROG Ally X arrives." (It arrived in 2024; the new Xbox Ally arrived months ago.) On January 20th, it wrote that "Glasses-free 3D tech wows," introducing readers to "New 3D tech called Immensity from Leia" — but linking to this TechRadar story about an entirely different company called Visual Semiconductor...

Google declined our request for an interview to more fully explain the idea.

The site Android Police spotted more inaccurate headlines in December: A story from 9to5Google, which was actually titled 'Don't buy a Qi2 25W wireless charger hoping for faster speeds — just get the 'slower' one instead' was retitled as 'Qi2 slows older Pixels.' Similarly, Ars Technica's 'Valve's Steam Machine looks like a console, but don't expect it to be priced like one' was changed to 'Steam Machine price revealed.' At the time, we believed that the inaccuracies were due to the feature being unstable and in early testing.... Now, Google has stopped calling Discover replacing human-written headlines as an "experiment."
"Google buries a 'Generated with AI, which can make mistakes' message under the 'See more' button in the summary," reports 9to5Google, "making it look like this is the publisher's intended headline." While it is obvious that Google has refined this feature over the past couple of months, it doesn't take long to still find plenty of misleading headlines throughout Discover... Another article from NotebookCheck about an Anker power bank with a retractable cable was given a headline that's about another product entirely. A pair of headlines from Tom's Hardware and PCMag, meanwhile, show the two sides of using AI for this purpose. The Tom's Hardware headline, "Free GPU & Amazon Scams," isn't representative of the actual article, which is about someone who bought a GPU from Amazon, canceled their order, and the retailer shipped it anyway. There's nothing about "Amazon Scams" in the article.
Cellphones

Verizon Wastes No Time Switching Device Unlock Policy To 365 Days (droid-life.com) 86

An anonymous reader quotes a report from DroidLife: When the FCC cleared Verizon of its 60-day device unlock policy a week ago, we talked about how the government agency, which is as anti-consumer as it has ever been at the moment, was giving Verizon the power to basically create whatever unlock policy it wanted. We also expected Verizon to make a change to its policies in a hurry and they did not disappoint. Again, the FCC provided them a waiver 7 days ago and they are already starting to update policies.

As of this morning, Verizon has implemented a new device unlock policy across its various prepaid brands and I'd imagine their postpaid policy change is right around the corner. Brands like Visible, Total Wireless, Tracfone, and StraightTalk, all have an updated device unlock policy today that extends to 365 days of paid and active service before they'll free your phone from the Verizon network. Starting January 20, Verizon says that devices purchased from their prepaid brands will only be unlocked upon request after 365 days and if you meet several requirements [...].

What exactly is changing here? Well, if you purchased a device from Verizon's value brands previously, they would automatically unlock them after 60 days. Now, you have to wait 365 days, request the unlock because it doesn't happen automatically, and also have active service. [...] The FCC mentioned in their waiver that by allowing Verizon to create whatever unlock policy they wanted that this would "benefit consumers." How does any of this benefit consumers?

Patents

Acer Sues Verizon, AT&T, and T-Mobile, Alleging Infringment on Acer's Cellular Networking Patents (nerds.xyz) 32

Slashdot reader BrianFagioli writes: Acer has filed three separate patent infringement lawsuits against AT&T, Verizon, and T-Mobile, taking the unusual step of hauling the nation's largest wireless carriers into federal court. The suits, filed in the Eastern District of Texas, claim the companies are using Acer-developed cellular networking technology without paying for the privilege. Acer says it tried to negotiate licenses for years but reached a dead end, arguing it was left with no option except litigation. The case centers on six U.S. patents Acer asserts are core to modern wireless networks, rather than anything tied to PCs or laptops.

The company describes itself as reluctant to pursue courtroom battles, but it has been quietly building a large global patent portfolio after pouring hundreds of millions of dollars into R&D. Acer also notes that some of its patents count as standard-essential, hinting the carriers may be required to license them. All three companies are expected to push back, and the dispute could become another long-running telecom patent saga. Consumers will not notice any immediate changes, but if Acer wins or settles, it may find a new revenue stream far beyond its traditional hardware business.

Further coverage from Hot Hardware
Communications

Widespread Verizon Outage Prompts Emergency Alerts in Washington, New York City (nbcnews.com) 16

Verizon said on Wednesday that its wireless service was suffering an outage impacting cellular data and voice services. From a report: The nation's largest wireless carrier said that its "engineers are engaged and are working to identify and solve the issue quickly." Verizon's statement came after a swath of social media comments directed at Verizon, with users saying that their mobile devices were showing no bars of service or "SOS," indicating a lack of connection.

Verizon, which has more than 146 million customers, appears to have started experiencing services issues around 12:00 p.m. ET, according to comments on social media site X. Users also reported problems with Verizon competitor T-Mobile. But the company said that it was not having any service issues. "T-Mobile's network is keeping our customers connected, and we've confirmed that our network is operating optimally," a spokesperson told NBC News. "However, due to Verizon's reported outage, our customers may not be able to reach someone with Verizon service at this time."

Wireless Networking

Researchers Beam Power From a Moving Airplane (ieee.org) 58

Researchers from the startup Overview Energy have successfully demonstrated beaming power from a moving airplane to the ground using near-infrared light. It marks the first step toward space-based solar power satellites that could someday transmit energy from orbit to existing solar farms on Earth. IEEE Spectrum reports: Overview's test transferred only a sprinkling of power, but it did it with the same components and techniques that the company plans to send to space. "Not only is it the first optical power beaming from a moving platform at any substantial range or power," says Overview CEO Marc Berte, "but also it's the first time anyone's really done a power beaming thing where it's all of the functional pieces all working together," he says. "It's the same methodology and function that we will take to space and scale up in the long term."

[...] Many researchers have settled on microwaves as their beam of choice for wireless power. But, in addition to the safety concerns about shooting such intense waves at the Earth, [Paul Jaffe, head of systems engineering] says there's another problem: microwaves are part of what he calls the "beachfront property" of the electromagnetic spectrum -- a range from 2 to 20 gigahertz that is set aside for many other applications, such as 5G cellular networks. "The fact is," Jaffe says, "if you somehow magically had a fully operational solar power satellite that used microwave power transmission in orbit today -- and a multi-kilometer-scale microwave power satellite receiver on the ground magically in place today -- you could not turn it on because the spectrum is not allocated to do this kind of transmission."

Instead, Overview plans to use less-dense, wide-field infrared waves. Existing utility-scale solar farms would be able to receive the beamed energy just like they receive the sun's energy during daylight hours. So "your receivers are already built," Berte says. The next major step is a prototype demonstrator for low Earth orbit, after which he hopes to have GEO satellites beaming megawatts of power by 2030 and gigawatts by later that decade. Plenty of doubts about the feasibility of space-based power abound. It is an exotic technology with much left to prove, including the ability to survive orbital debris and the exorbitant cost of launching the power stations. (Overview's satellite will be built on earth in a folded configuration and it will unfold after it's brought to orbit, according to the company). "Getting down the cost per unit mass for launch is a big deal," Jaffe says. "Then, it just becomes a question of increasing the specific power. A lot of the technologies we're working on at Overview are squarely focused on that."

The Courts

Supreme Court Takes Case That Could Strip FCC of Authority To Issue Fines (arstechnica.com) 49

An anonymous reader quotes a report from Ars Technica: The Supreme Court will hear a case that could invalidate the Federal Communications Commission's authority to issue fines against companies regulated by the FCC. AT&T, Verizon, and T-Mobile challenged the FCC's ability to punish them after the commission fined the carriers for selling customer location data without their users' consent. AT&T convinced the US Court of Appeals for the 5th Circuit to overturn its fine (PDF), while Verizon lost in the 2nd Circuit and T-Mobile lost in the District of Columbia Circuit. Verizon petitioned (PDF) the Supreme Court to reverse its loss, while the FCC and Justice Department petitioned (PDF) the court to overturn AT&T's victory in the 5th Circuit. The Supreme Court granted both petitions to hear the challenges and consolidated the cases in a list of orders (PDF) released Friday. Oral arguments will be held.

In 2024, the FCC fined the big three carriers a total of $196 million for location data sales revealed in 2018, saying the companies were punished "for illegally sharing access to customers' location information without consent and without taking reasonable measures to protect that information against unauthorized disclosure." Carriers challenged in three appeals courts, arguing that the fines violated their Seventh Amendment right to a jury trial. [...] While the Supreme Court is only taking up the AT&T and Verizon cases, the T-Mobile case would be affected by whatever ruling the Supreme Court issues. T-Mobile is seeking a rehearing in the District of Columbia Circuit, an effort that could be boosted or rendered moot by whatever the Supreme Court decides.

Open Source

Four More Tech Bloggers Are Switching to Linux (escapistmagazine.com) 197

Is there a trend? This week four different articles appeared on various tech-news sites with an author bragging about switching to Linux.

"Greetings from the year of Linux on my desktop," quipped the Verge's senior reviews editor, who finally "got fed up and said screw it, I'm installing Linux."

They switched to CachyOS — just like this writer for the videogame magazine Escapist: I've had a fantastic time gaming on Linux. Valve's Windows-to-Linux translation layer, Proton, and even CachyOS' bundled fork have been working just fine. Of course, it's not perfect, and there's been a couple of instances where I've had to problem-solve something, but most of the time, any issues gaming on Linux have been fixed by swapping to another version of Proton. If you're deep in online games like Fortnite, Call of Duty, Destiny 2, GTAV or Battlefield 6, it might not be the best option to switch. These games feature anti-cheats that look for versions of Windows or even the heart of the OS, the kernel, to verify the system isn't going to mess up someone's game....

CachyOS is thankfully pre-packed with Nvidia drivers, meaning I didn't have to dance around trying to find them.... Certain titles will perform worse than their counterparts, simply due to how the bods at Nvidia are handling the drivers for Linux. This said, I'm still not complaining when I'm pushing nearly 144fps or more in newer games. The performance hit is there, but it's nowhere near enough to stave off even an attempt to mess about with Linux.

Do you know how bizarre it is to say it's "nice to have a taskbar again"? I use macOS daily for a lot of my work, which uses a design baked back in the 1990s through NeXT. Seeing just a normal taskbar that doesn't try to advertise to me or crash because an update killed it for some reason is fantastic. That's how bad it is out there right now for Windows.

"I run Artix, by the way," joked a senior tech writer at Notebookcheck (adding "There. That's out of the way...") I dual-booted a Linux partition for a few weeks. After a Windows update (that I didn't choose to do) wiped that partition and, consequently, the Linux installation, I decided to go whole-hog: I deleted Windows 11 and used the entire drive for Linux...

Artix differs from Arch in that it does not use SystemD as its init system. I won't go down the rabbit hole of init systems here, but suffice it to say that Artix boots lightning quick (less than 10 seconds from a cold power on) and is pretty light on system resources. However, it didn't come "fully assembled..." The biggest problem I ran into after installing Artix on the [MacBook] Air was the lack of wireless drivers, which meant that WiFi did not work out of the box. The resolution was simple: I needed to download the appropriate WiFi drivers (Broadcom drivers, to be exact) from Artix's main repository. This is a straightforward process handled by a single command in the Terminal, but it requires an internet connection... which my laptop did not have. Ultimately, I connected a USB-to-Ethernet adapter, plugged the laptop directly into my router, and installed the WiFi drivers that way. The whole process took about 10 minutes, but it was annoying nonetheless.

For the record, my desktop (an AMD Ryzen 7 6800H-based system) worked flawlessly out-of-the-box, even with my second monitor's uncommon resolution (1680x1050, vertical orientation). I did run into issues with installing some packages on both machines. Trying to install the KDE desktop environment (essentially a different GUI for the main OS) resulted in strange artifacts that put white text on white backgrounds in the menus, and every resolution I tried failed to correct this bug. After reverting to XFCE4 (the default desktop environment for my Artix install), the WiFi signal indicator in the taskbar disappeared. This led to me having to uninstall a network manager installed by KDE and re-linking the default network manager to the runit services startup folder. If that sentence sounds confusing, the process was much more so. It has been resolved, and I have a WiFi indicator that lets me select wireless networks again, but only after about 45 minutes of reading manuals and forum posts.

Other issues are inherent to Linux. Not all games on Steam that are deemed Linux compatible actually are. Civilization III Complete is a good example: launching the game results in the map turning completely black. (Running the game through an application called Lutris resolved this issue.) Not all the software I used on Windows is available in Linux, such as Greenshot for screenshots or uMark for watermarking photos in bulk. There are alternatives to these, but they don't have the same features or require me to relearn workflows... Linux is not a "one and done" silver bullet to solve all your computer issues. It is like any other operating system in that it will require users to learn its methods and quirks. Admittedly, it does require a little bit more technical knowledge to dive into the nitty-gritty of the OS and fully unlock its potential, but many distributions (such as Mint) are ready to go out of the box and may never require someone to open a command line...

[T]he issues I ran into on Linux were, for the most part, my fault. On Windows or macOS, most problems I run into are caused by a restriction or bug in the OS. Linux gives me the freedom to break my machine and fix it again, teaching me along the way. With Microsoft's refusal (either from pride or ignorance) to improve (or at least not crapify) Windows 11 despite loud user outrage, switching to Linux is becoming a popular option. It's one you should consider doing, and if you've been thinking about it for any length of time, it's time to dive in.

And tinkerer Kevin Wammer switched from MacOS to Linux, saying "Linux has come a long way" after more than 30 years — but "Windows still sucks..."
Wireless Networking

Wi-Fi Advocates Get Win From FCC With Vote To Allow Higher-Power Devices (arstechnica.com) 35

An anonymous reader quotes a report from Ars Technica: The Federal Communications Commission plans to authorize a new category of wireless devices in the 6 GHz Wi-Fi band that will be permitted to operate at higher power levels than currently allowed. The FCC will also consider authorizing higher power levels for certain wireless devices that are only allowed to operate indoors. The FCC said it scheduled a vote for its January 29 meeting on an order "to create a new category of unlicensed devices... that can operate outdoors and at higher power than previously authorized devices." These so-called Geofenced variable power (GVP) devices operating on the 6 GHz band will "support high data rates suitable for AR/VR, short-range hotspots, automation, and indoor navigation," and "overcome limitations of previous device classes by allowing higher power and outdoor mobility," the FCC said. They will be required to work with geofencing systems to avoid interference with fixed microwave links and radio astronomy observatories.

FCC Chairman Brendan Carr attributed the FCC's planned action to President Trump in a press release titled, "President Trump Unleashes American Innovation With 6 GHz Win." That's consistent with Carr's relatively new stance that the FCC takes orders from the president, despite his insisting during the Biden era that the FCC must operate independently from the White House. While many of Carr's regulatory decisions have been criticized by consumer advocates, the 6 GHz action is an exception. Michael Calabrese, of New America's Open Technology Institute, told Ars that "increasing the power levels for Wi-Fi connections to peripheral devices such as AR/VR is a big win for consumers" and a change that has been "long advocated by the Wi-Fi community."

Carr said that the FCC "will vote on an order that expands unlicensed operations in the 6 GHz band so that consumers can benefit from better, faster Wi-Fi and an entirely new generation of wireless devices -- from AR/VR and IoT to a range of innovative smart devices. [It] will do so through a set of forward-looking regulations that allow devices to operate at higher power while protecting incumbent users, including through geofencing systems." [...] A draft of the order said the planned "additional power will enable composite standard-power/LPI access points to increase indoor coverage and provide more versatility to American consumers." The FCC will also seek comment on a proposal to authorize LPI access points on cruise ships.

Open Source

Bose Open-Sources Its SoundTouch Home Theater Smart Speakers Ahead of End-of-Life (arstechnica.com) 22

Bose is end-of-lifing its SoundTouch smart speakers but softened the blow by open-sourcing the SoundTouch API and preserving limited local features, AirPlay, and Spotify Connect. Ars Technica reports: In October, Bose announced that its SoundTouch Wi-Fi speakers and soundbars would become dumb speakers on February 18. At the time, Bose said that the speakers would only work if a device was connected via AUX, HDMI, or Bluetooth (which has higher latency than Wi-Fi). After that date, the speakers would stop receiving security and software updates and lose cloud connectivity and their companion app, the Framingham, Massachusetts-based company said. Without the app, users would no longer be able to integrate the device with music services, such as Spotify, have multiple SoundTouch devices play the same audio simultaneously, or use or edit saved presets.

The announcement frustrated some of Bose's long-time customers, some of whom own multiple SoundTouch devices that still function properly. Many questioned companies' increasingly common practice of bricking expensive products to focus on new devices or to minimize costs, or because they've gone through acquisitions or bankruptcy. SoundTouch speakers released in 2013 and 2015 with prices ranging from $399 to $1,500.

Today, Bose had better news. In an email to customers, Bose announced that AirPlay and Spotify Connect will still work with SoundTouch speakers after EoL, expanding the wireless capabilities that people will still be able to access. Additionally, SoundTouch devices that support AirPlay 2 can play the same audio simultaneously. The SoundTouch app will also live on, albeit stripped of some functionality. "On May 6, 2026, the app will update to a version that supports the functions that can operate locally without the cloud. No action will be required on your part. Opening the app will apply the update automatically," Bose said. Bose also provided instructions (PDF) for a workaround for saving presets that uses the favorites options in music service apps.

Technology

Razer Thinks You'd Rather Have AI Headphones Instead of Glasses (theverge.com) 21

Razer today unveiled Project Motoko, a concept pair of over-ear headphones equipped with dual cameras that the gaming peripherals company believes could serve as an alternative to the smart glasses that have proliferated across the wearable AI market. The headphones feature two 4K cameras positioned on the earcups along with near and far field microphones, all powered by a Qualcomm Snapdragon chip. Users can point the cameras at objects and ask questions to AI assistants including those from OpenAI, Anthropic, xAI and Microsoft.

Basic queries run locally on the device while more complex requests require a phone or PC connection. Razer's pitch centers on battery life: the wireless headset has achieved up to 36 hours on a charge during testing, according to the company, compared to the eight hours rated for Meta's second-generation Ray-Ban AI glasses. The company also argues that over-ear headphones offer more privacy since audio responses aren't audible to bystanders.

The concept remains unfinished, Bloomberg News cautioned. During a product demonstration, the headset's dual cameras failed occasionally to recognize objects even in a moderately lit room. Razer has not committed to final pricing but indicated the headphones would command a "slight premium" over other high-end headphones and would be available later this year. The company's most expensive current headset costs $400.

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